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neverminded

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Posts posted by neverminded

  1. Demongornot: I think we all understand, what you try to explain.

    But as is said in this thread and many others: DCS World can not be broken in many parts and (as c0ff said) magically communicate with each other. And I am really sure, that the AI won't get better just because it runs on another core.

    I read all of what you have been writing in this thread and still are sure that is not as easy as you think to go a "little" multicore. I am very sure, that ED is on it's way to real multicore support and Nevada will help that a lot. Btw, if you run your CPU on about 4.5 Ghz, it will perform a lot better than on 4.0Ghz Turbo. Thats what I experienced when I installed my new rig with I5 3570k, maybe you want to give it a try.

  2. Demongornot: 4x 4Ghz on a CPU are NOT 16Ghz. GPU and CPU Ghz cannot be compared to each other, as St3v3f said. So he is right.

    As I see it, you don't have the vaguest idea, how difficult it is to do programming right and to have a program run over different cores. Especially, if that program already exists and has to be transformed in a program that uses all available cores (which could be 1 to 6 or even more!), Inventor or not.

    Btw, have you had a look at your CPU workload when running FSX? It is using more than one CPU Core as good as DCS World.

  3. Sorry, had a talk to the admin and it seemed that I had been kicked for "ping too high" while loading the map. After that no login to this server was possible.

    My internet connection is really slow and while loading a map it is clear that my ping will go up. I will have to deal with that :(

  4. Since today I have this problem, too. While loading a mission I get a disconnect and when retrying to connect this "stream error" occurs. I have to completely restart the multiplayer and this error may be gone.

  5. Didn't read through the whole thread, but I see a lot of people complaining about the autoupdater. Would be interesting if any of those have been complaining about too few updates before the autoupdater.

    Folks, obviously there is always anything to complain about.

     

    I just want to thank ED for the autoupdater! It's really a step forward in bringing us a sim with more quality :)

    • Like 1
  6. You can find "Invert axis" under "tune axis".

    And as you messed anything up right now, delete you DCS saved game folder as described in my last post. If anything does not work properly, there IS something misconfigured. When deleting your saved game\DCS folder you can start from scratch.

  7. Same problem here.

    Details (in ordere of appearence):

     

    Name der fehlerhaften Anwendung: DCS.exe, Version: 1.2.0.3205, Zeitstempel: 0x4ff3450d

    Name des fehlerhaften Moduls: MSVCR100.dll, Version: 10.0.40219.325, Zeitstempel: 0x4df2bcac

    Ausnahmecode: 0x40000015

    Fehleroffset: 0x00000000000761c9

    ID des fehlerhaften Prozesses: 0x23c

    Startzeit der fehlerhaften Anwendung: 0x01cd730857aa79c2

    Pfad der fehlerhaften Anwendung: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe

    Pfad des fehlerhaften Moduls: C:\Windows\system32\MSVCR100.dll

     

    Name der fehlerhaften Anwendung: DCS.exe, Version: 1.2.0.3205, Zeitstempel: 0x4ff3450d

    Name des fehlerhaften Moduls: NPClient64.dll, Version: 3.2.38.0, Zeitstempel: 0x4d82b6e6

    Ausnahmecode: 0xc0000005

    Fehleroffset: 0x00000000000025b4

    ID des fehlerhaften Prozesses: 0x23c

    Startzeit der fehlerhaften Anwendung: 0x01cd730857aa79c2

    Pfad der fehlerhaften Anwendung: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe

    Pfad des fehlerhaften Moduls: C:\Program Files (x86)\NaturalPoint\TrackIR5\NPClient64.dll

     

    Name der fehlerhaften Anwendung: DCS.exe, Version: 1.2.0.3205, Zeitstempel: 0x4ff3450d

    Name des fehlerhaften Moduls: MSVCR100.dll, Version: 10.0.40219.325, Zeitstempel: 0x4df2bcac

    Ausnahmecode: 0x40000015

    Fehleroffset: 0x00000000000761c9

    ID des fehlerhaften Prozesses: 0xdd4

    Startzeit der fehlerhaften Anwendung: 0x01cd730875c96a48

    Pfad der fehlerhaften Anwendung: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe

    Pfad des fehlerhaften Moduls: C:\Windows\system32\MSVCR100.dll

     

    Name der fehlerhaften Anwendung: DCS.exe, Version: 1.2.0.3205, Zeitstempel: 0x4ff3450d

    Name des fehlerhaften Moduls: DXRenderer.dll, Version: 1.2.0.3205, Zeitstempel: 0x4fe364ee

    Ausnahmecode: 0xc0000005

    Fehleroffset: 0x000000000002764b

    ID des fehlerhaften Prozesses: 0xdd4

    Startzeit der fehlerhaften Anwendung: 0x01cd730875c96a48

    Pfad der fehlerhaften Anwendung: C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe

    Pfad des fehlerhaften Moduls: C:\Program Files\Eagle Dynamics\DCS World\bin\DXRenderer.dll

     

     

    DCS-0120805-125531.crash

     

    # -------------- 20120805-125531 --------------

    C:\Program Files (x86)\NaturalPoint\TrackIR5\NPClient64.dll

    # C0000005 ACCESS_VIOLATION at 0AAC25B4 01:000015B4

    00000000 00000000 0000:00000000

    0AAC25B4 0018D940 0001:000015B4 C:\Program Files (x86)\NaturalPoint\TrackIR5\NPClient64.dll NP_StopDataTransmission()+24

    F0FDBBCB 0018D980 0000:00000000 luaopen_NewInput()+24EB

    F0F9667E 0018D9B0 0000:00000000 ?getSwapAxes@ForceFeedback@@QEBA_NXZ()+257E

    F0F96E9D 0018DA00 0000:00000000 ?getSwapAxes@ForceFeedback@@QEBA_NXZ()+2D9D

    F0FAD163 0018DA30 0000:00000000 ?addModifiers@NewInput@@QEAAXAEBV?$vector@HV?$allocator@H@ed@@@ed@@@Z()+A3

    F0FDF1CF 0018DA70 0000:00000000 luaopen_NewInput()+5AEF

    77804371 0018DB90 0001:00023371 C:\Windows\SYSTEM32\ntdll.dll LdrShutdownProcess()+1D1

    77804180 0018DBC0 0001:00023180 C:\Windows\SYSTEM32\ntdll.dll RtlExitUserProcess()+90

    6F950CCD 0018DC30 0001:0001FCCD C:\Windows\system32\MSVCR100.dll _get_pgmptr()+249

    6F9A61D3 0018DC60 0001:000751D3 C:\Windows\system32\MSVCR100.dll abort()+3F

    F90C66F3 0018DC90 0000:00000000 nedprealloc()+D3

    EF418A5E 0018DCC0 0000:00000000

    EF419AEF 0018DCF0 0000:00000000

    EF41C50F 0018DD20 0000:00000000

    EF3A7D4D 0018DE00 0000:00000000 XML_Parse()+34BD

    EF3A82B6 0018DE50 0000:00000000 XML_Parse()+3A26

    EF3A2B8E 0018DE80 0000:00000000 XML_ParseBuffer()+6E

    EF3A49AE 0018DEB0 0000:00000000 XML_Parse()+11E

    EF41B012 0018F360 0000:00000000

    EF414FE2 0018F390 0000:00000000

    EF410973 0018F3C0 0000:00000000

    3FAF61C5 0018F420 0000:00000000

    3FB0C964 0018F450 0000:00000000

    3FB0C848 0018F480 0000:00000000

    3FB908E8 0018F4F0 0000:00000000

    3FB91853 0018F9C0 0000:00000000

    3FB94107 0018FA70 0000:00000000

    7711652D 0018FAA0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

    7780C521 0018FAF0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

  8. The game recognizes the Saitek Rudder.

    Yes, in Axis Commands I can choose Axis from the drop-down list.

    My option screen looks like your option screen.

     

    I've been flying a bit now, it's like day and night :)

    Love flying the Shark.

    Btw, i didn't listen to you, when you were on painkillers :)

  9. DO NOT delete all categories in BS but the keyboard...

     

    I used the BlackShark ingame options to map the rudder axis to the pedals, make sure no other axis or buttons are mapped to the pedals...

     

    You can use both the SST and InGame to map your HOTAS and Pedals... Use in game for all axis, and SST for all buttons and macro's if you want. or you could use the Ingame for everything if you want.

     

    That means I delete the keyboard settings ingame?

    I deleted all categories but the keyboard. Is it because of that, that i can't configure/add axis to e.g. roll or pitch?

    When I use the drop down box (it wont recognize any inputs) I have Joybtns but no axis.

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