I came from an Oculus Quest 2. After switching to the Reverb G2 with WMR/Steam VR, I couldn't get my smoothness on par. Always around 45-60fps with pretty high settings, but even on low settings I kept those annoying micro stutters in the cockpit. So I forced Motion Smoothing on (not only in Steam VR but also in WMR for SteamVR), disabled MSAA, tuned down some eyecandy and everything looks awesome and supersmooth. The loading screens still makes me want to lie down on the floor with foam dripping out the corner of my mouth, but hey, nothings perfect.
However, when I entered an MP server, I encountered SteamVR crashes. Immediately after the sever loads, when selecting a role, and clicking Go fly. Although DCS loads the module in the background, SteamVR crashes.
So this is my SteamVR log:
Mon Nov 29 2021 16:49:58.350 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:49:59.962 - Aborting GetDeltas(Compositor) disjoint! (n=1)
Mon Nov 29 2021 16:50:14.695 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:50:15.529 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:50:19.018 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:50:46.676 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:50:54.412 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:51:22.442 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:51:26.942 - Aborting GetDeltas(Compositor) disjoint! (n=3)
Mon Nov 29 2021 16:51:29.147 - Aborting GetDeltas(CompositorPresent) disjoint! (n=1)
Mon Nov 29 2021 16:51:33.624 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:51:38.867 - Aborting GetDeltas(Compositor) disjoint! (n=28)
Mon Nov 29 2021 16:51:39.867 - Aborting GetDeltas(CompositorPresent) disjoint! (n=15)
Mon Nov 29 2021 16:51:42.208 - 0 - leaving standby
Mon Nov 29 2021 16:51:42.611 - [System] Unknown Transition from 'SteamVRSystemState_Standby' to 'SteamVRSystemState_Ready'.
Mon Nov 29 2021 16:51:43.109 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 3661.945313(1)
Mon Nov 29 2021 16:51:48.351 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 3850.166016(2)
Mon Nov 29 2021 16:51:49.351 - Aborting GetDeltas(Compositor) disjoint! (n=20)
Mon Nov 29 2021 16:51:49.722 - 0 - entering standby
Mon Nov 29 2021 16:51:50.352 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12)
Mon Nov 29 2021 16:51:50.601 - [System] Unknown Transition from 'SteamVRSystemState_Ready' to 'SteamVRSystemState_Standby'.
Mon Nov 29 2021 16:51:53.593 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4007.312256(3)
Mon Nov 29 2021 16:51:58.834 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4193.916992(4)
Mon Nov 29 2021 16:51:59.834 - Aborting GetDeltas(Compositor) disjoint! (n=20)
Mon Nov 29 2021 16:52:00.834 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12)
Mon Nov 29 2021 16:52:00.940 - Unable to show dashboard tutorial overlay. Scene app running.
Mon Nov 29 2021 16:52:04.067 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4373.000977(5)
Mon Nov 29 2021 16:52:09.298 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4551.909180(6)
Mon Nov 29 2021 16:52:10.298 - Aborting GetDeltas(Compositor) disjoint! (n=20)
Mon Nov 29 2021 16:52:11.299 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12)
Mon Nov 29 2021 16:52:14.531 - Error: Aborting WaitForPresent after 1.000000 seconds! TimeSinceLastVSync: 4731.365234(7)
Mon Nov 29 2021 16:52:20.449 - Failed Watchdog timeout in thread Render in CGraphicsDevice::Flush after 6.678004 seconds. Aborting.
Mon Nov 29 2021 16:52:21.747 - Closing pipe vrcompositor (24564) because it was broken from the other end
Mon Nov 29 2021 16:52:21.747 - Process vrcompositor (24564) disconnected (Thread(0x00000210C79B48A0/0x000)
Mon Nov 29 2021 16:52:21.747 - 0 - leaving standby
Mon Nov 29 2021 16:52:21.747 - AppInfoManager.ProcessQuit processid=24564 eLaunchingApp=LaunchingApp_None
Mon Nov 29 2021 16:52:21.747 - AppInfoManager.ProcessQuit: Clearing application openvr.component.vrcompositor PID was 24564
Mon Nov 29 2021 16:52:21.747 - AppInfoManager.ProcessQuit: Clearing application openvr.component.vrcompositor PID because 24564 has exited
Mon Nov 29 2021 16:52:22.616 - [System] Unknown Transition from 'SteamVRSystemState_Standby' to 'SteamVRSystemState_NotReady'.
Mon Nov 29 2021 16:52:22.629 - [Status Alert] SteamVR Fail (-203)
Mon Nov 29 2021 16:52:26.752 - 0 - entering standby
Mon Nov 29 2021 16:52:27.609 - [Status Alert] SteamVR Fail (-203)
So anybody maybe got some more clues why this is happening? Because I'd still like to fly on MP servers.
Edit: though wrong that it only happend on Dynamic mission servers. Haven't been able to join any Multiplayer server.
Please help guys. I don't know what to do, my favorite game is broken
Did you ever find a solution for this? I have the exact same behavior - sometimes it takes 4-6 restarts and SteamVR crashes to get into a multiplayer session.... And even then it mostly crashes whenever I need a new plane or sometimes by simply just flying low.... HAPPENS ALL THE TIME....
DCS Causing SteamVR Fail | Description, evidence and how to replicate
in VR Bugs
Posted · Edited by Brinkler
Did you ever find a solution for this? I have the exact same behavior - sometimes it takes 4-6 restarts and SteamVR crashes to get into a multiplayer session.... And even then it mostly crashes whenever I need a new plane or sometimes by simply just flying low.... HAPPENS ALL THE TIME....
Similar setup
AMD Ryzen 7 5800/64 GB Ram/Nvidia 3080/HP Reverb G2
Hoping Eagle Dynamics will skip SteamVR for next gen engine
My SteamVR console will say stuff like: