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fangav

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Posts posted by fangav

  1. I use the knee-board and the F10 map.

    I have the knee-board commands mapped to my hotas so look in your key binding to find how to bring up the knee-board, how to flip through pages and how to mark you position on it.

  2. Just like to add to what jokers has said.

    VERY good Script to add to existing mission, it adds so much randomness.

    The problem I'm having is with the message box. With our missions we have missions update and changes to objective during the mission and when someone has picked up some injured soldiers the medevac message does not allow the other messages to get through.

    Thanks to all who have had a hand in this script.

     

     

     

    Dear Sir,

    I tried the medevac script and it's really useful, and I'm deeply grateful for your work!

    I use your scripts in autogenerated (and modified) missions, for SAR different pilots/soldiers at a time, along with "complete transport script" by Geloxo (and without any problem).

    I've attached any my typical mission, via PM.

     

    Feedback:

     

    Please,

     

    - Can you add the possibility to set "true / false" to see the messages that require to return soon to MASH? (personally I think their annoying);

     

    - Can you add the possibility to stop the pilot when the SAR helicopter is within 500 meters, and then, when helicopter landed within 50 meter, to bring pilot to helicopter? (I think, better if the pilot "disappears " when very close to the helicopter);

     

    - When the helicopter landed near the MASH, can you recreate the number of soldiers/pilots rescued? (they can appear out of helicopter and walk in one prearranged place close to MASH);

     

    - Can you add the possibility to set the time to display the messages (for example, 20 seconds)? (the last message remains on the screen and personally I think annoying).

     

    Thank You very much, ... and sorry for my english.

     

    antonio.

  3. Has anyone manage to spawn the "FARP Ammo Storage and FARP Command Post" using TTCF script used in the mission TOOTALL_CFT_V1?

    There seems to be a problem with the objects name. Looks like the same prob as Midnights.

    All help is much appreciated.

     

    Edited the CTTS script to

     

    Line 279

     

    logisticItemModel = "FARP"  -- Think my problem lies here, model used to spawn a logistic item

    and line 628

     

    local static = {
           ["type"] = "FARP",
           ["unitId"] = logcargoCounter,
           ["y"] = yCenter + yofs,
           ["x"] = xCenter + xofs,
           ["name"] = "FARP Paris",   --thats the name I gave it--
           ["category"] = "Heliports",
           ["heliport_modulation"] = 0,
           ["heliport_frequency"] = 127.5,
           ["heading"] = angle, --can I leave it like this or should I have a value--
       }

    It does tell me that a Unit was delivered but does not show the model, quite frankly I would like it better if the model does not spawn, as long as the sim sees it as a FARP and have a frequency.(wich it does not at this time)

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