Skywall23
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Posts posted by Skywall23
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...on the map.
Sim Freak looks like Eric Bana methinks...
My God... you just made my day! :biggrin:
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So that really IS an updated 3d model of the cobra??? :D
Excellent indeed... And yeah, it's "just" AI, but heck, just swap the KA-50 model with the Cobra, and VOILA! :p
Sort of hehe..
I was thinking the same...:)
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Okay, we made further tests in MP:
-only the server has the "ghost" spike bug
-only AI aircraft can cause this bug.
Let's hope the devs can build a hotfix for this one. I guess we'll have to wait for monday anyway ^^
Thats more reasonable...
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Did anyone test this with a Flanker? Check out all aircraft.
Beta-testers, no harm or offence intended, but how did you manage to let this issue escape? I dont know hot you guys make the tests and how are they performed but you must test air combat right?
Well, thankfully a simple hotfix can be enough for this one. Again no harm or offence intended for the Beta-Testers, its just a weird situation.;)
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No, i don't live next to Kenan.
Lol...:D
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That was what I was going to ask. Did you have 100% fuel on the Flanker? Because between 60% and 40% is recommended for dogfights.
About the Eagle: it is not a BVR exclusive fighter. Nope. It is an excellent dogfither as well due to its very good aceleration that keeps the energy on the aircraft allowing it to maintain sharp turns more easily. Plus it is lighter than the Flanker.
GGTharos can tell you more though. He's an Eagle specialist...
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Lol GOYA I liked that summary.
About the Su-27, nscode as soon as you have studied for the exam tell us about that thing of the Su-27 being a BVR exclusive aircraft.
If that is really true... then I think the Flanker is crap. Man, without ARH missiles it stands no chance against aircraft carrying ARH missiles. This of course, without employing tactics.
In fact what I like the most in the Su-27 is really the WVR performance and the R-73.
Bah, bring me my dear F-16C! Until then im a Ka-50 pilot!:p
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No. Too complex task to complete it before BS release. Many is done, but many is left ahead as we want to make WAFM for all weapons (including ground units).
Too bad... it would be funny to have that feature...
But the game has to be released.... after all the number of weapons in-game is enormous so, although a pity, is right thing to do.
Can you give us a situation report on the BS project? Has it gone beta-phase already or still on alpha testing phase? Er... or BS is still on pre-alpha?:horseback
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ED should be careful with the detail of these vehicles. I understand that in a gunship simulator more close detail is required but remember to make 3 to 4 LOD's for the models. Imagine a columm of 12 strykers without them...
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Well personnally I think both the F-22 and F-117 have a very 'cool' design. If you want something ugly, try out the delta wing EF2000. That one appearence is uncreative.
So the people who spent then $$$ weren't creative?Sorry, you're grasping for straws, and wishful thinking ... I do realize every opponent of the F-22 /desperately/ wishes stealth to not work and to be so easily defeated.
Get over it - it works, and it works well ... and it's proven.
Lol.
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That SpeedTree technology is also being used in The Elder Scrolls IV Obvilion if im not mistaken...:cool:
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ED said they wanted to do the SU-27 themselves so i guess he cancelled his work.
When did they said that? Link for post?
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3. Also mentioned on this forum is that the training missions are 1.1 missions and don't behave properly in 1.11.
They dont. Well at least not with me. Start one training missions then go to the options screen and see if you can change any setting. I cant.
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Hi,
I have been trying 1.11 and have found some slight bugs:
1. A small bug still remains: the rendering of the fuel tanks of the Su-25T. If I remember right, last time I tried it didnt render the tanks, i.e. you cant see them. Well one of the dev.s knew of this bug, so I cant understand why wasnt it corrected.
2. The Km distance to waypoint indicator on the Hud of the Su-25T is screwed up. When you are aproaching your waypoint and reach 5Km distance of it, the indicator instead of continuing counting down starts counting up. Like this:
Su-25T (Distance Indicator) - 5.1 Km -> 5 Km -> 5.1 Km
Instead of:
5.1Km -> 5.0Km -> 4.9Km
At least it happened to me on the first Flaming Cliffs campaign mission.
I think thats all, but you better also check the training missions. Start one of them, then go to options. Last time I tried it the options didnt work.:rolleyes:
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you've been shooting at target drones again ?
LOL!
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Hi guys,
Im having an issue with the 1.11 patch. During install I get error code 3. It stops installing when it reaches the protect.exe. I checked the 1.10 version (no patches applied) and I dont see any protect.exe file, so im assuming this is a new file. The protect.dll is the only thing that is any near the protect word.
I bought FC by download, and I have downloaded the Wed patch so this isnt an issue. Also I uninstalled and reinstalled everything but with no results. Perhaps I need to redownload the patch? I remember that there were people having this error during the FC installation. Or maybe its a program that is blocking the patch installation.
I hope you can help me guys coz I just got a cool XFX Gamepad and its great for this sim, although it doesnt have the quality of a X-45.:p
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I've been playing the battlefield 2 demo for the past week. I don't suppose I'm the only one doing this either.
Nope you are not... ;)
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Oi! Stop hijacking my topic ;) There are plenty of F4 vs LOC topics.. I still don't know why there aren't any high clouds in lomac...
Neither I do...
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Some models have no LODs at all. The f-18 model is the same at 5m or 5km so even if you only see a pixel the cpu is calculating the entire geometry.:rolleyes:
I received an email from Chizh and Igor Tishin half a year ago, and they confirmed that FC contains LOD's for the F/A-18.
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Sorry Guys! My memory must be going... :icon_eek:
Once again, this comes in handy.
Haha! Well said! :D
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Yes. The cockpit reflections for all flyable planes will be restored with some modifications. :icon_wink
*Skywall23 jaw hits the ground!*
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I'm working on it. It will be finished soon. :D
Er... dont tell that you are going to make reflections for the flyable planes?! :o
(except the Su-25T)
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TekaTeka maybe you should join ED? :horseback
j/K
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Of course they are mate...
WHat language will be included in DCS-BS??
in DCS: Ka-50 Black Shark
Posted
In Lock On it was possible to edit the language using the game directory files although i confess i didnt go very deep on this to know how far the translation could be done. Will this be possible in DCS as well, since the engine works almost the same way...?