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Docsnuggles

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Posts posted by Docsnuggles

  1. I have the first Virpil throttle version, and after pausing 4 weeks on DCS I wanted to fly a round in the A10CII again. Buttons on the throttle work, but the engine does not start. 4 weeks ago everything was fine, no virpil update. ED again messed around in one of the not tested updates is my guess. Btw, in Il2 everything still works fine, perhaps you should get som quality testers from them 😉

    Update: after restarting DCS now it works again. Funny... I changed nothing - only ED did throw updates around. OB version as well as "Stable". I hope I dont need to restart now all the time due to some codebugs introduced by ED to get the feeling of a "real buggy plane" 😄

  2. On 6/19/2021 at 12:26 PM, Hobel said:

    Let us hope that something like this will be considered.

    The ww2 planes also got a lot of fancy new stuff. 

    But the old, annoying problems remain.

    i bought some ww2 planes, but as they are also bugged I jump on Il2 when I want ww2, there it is even possible to use VR, as it is optimized... but as you say, its annoying that they ruin some old working modules and don't fix it. NVG is also broken.

  3. On 9/16/2021 at 3:45 PM, Airhunter said:

     

    Agreed - there is still a lot of unfinished and simply missing stuff in the Hornet. When was the last time ED or Wags teased a new major Hornet feature or improvement? Quite a long time ago. There are now 3 months left in this year and given the current pace I don't really see how the Hornet is going to leave EA this year. In the same fashion of other devs why should customers of the Hornet who have been patient for many years now suffer because of a rushed and terrible Viper release and EA plan? The F16 peeps can now wait and that's not their or the user's fault. 

     

    And now they push the ww2 stuff that you can also fly in Il2... instead of finishing the things they sold. Poor customer relation that is imo. 

    • Like 1
  4. BFT05 - Basic Maneuvers.part4.rar4

    1 hour ago, Docsnuggles said:

    yeah, used airbrakes; weird as I did it 2 times and on the second 360 now it went on, after i got near the original path and aimed for next steerpoint. seems that you need to be exactly on course which is not possible when you follow the spoken orders. can you check? trk is 22mb and winrar is not making splitted files atm, actually i feel like a bughunter...

     

     

  5. BFT05 - Basic Maneuvers.part1.raryeah, used airbrakes; weird as I did it 2 times and on the second 360 now it went on, after i got near the original path and aimed for next steerpoint. seems that you need to be exactly on course which is not possible when you follow the spoken orders. can you check? trk is 22mb and winrar is not making splitted files atm, actually i feel like a bughunter...

    • Like 1
  6. 19 hours ago, Sabre-TLA said:

    These issues were fixed in the updated campaign with the new voice overs unless it's a new bug.  Can you elaborate on the specific issue and include a trk file or better explanation of the specific problem you are experiencing?

    when I have the nerve to fly it again yes; it was in the slow down to 160 section and even though I slowed below the following order did not occur. Actual stable, or is it there not yet patched?

  7. On 10/2/2020 at 5:20 PM, Sabre-TLA said:

    Sorry this has been taking so long.

     

    We really were hoping our updated campaign with the new voice overs would have been released by now but it's been delayed for a variety of reasons.

     

    Updates to stable are also taking longer with the new patch model ED introduced.

     

    We will take a look and see if we can back-prop our fixes if we can't get the updated campaign done before the next stable patch update.

    Same issue here, tpps in BFT05 dont work. It's annoying. Someone should fix those triggers or make the files open so that we can do it ourself. But to know you did everything right and get a permanent bug that could be easily fixed is not very nice. Edit: OB as well as stable.

  8. Actually I got the notice that it will be deleted, I just started it. Does anyone know what is happening here? The rest of my 80+ modules are fine.

    2021-09-14 08_45_48-Window.png

     

    ADMIN EDIT: I was so free and edited the title, so folks do not get scared about the campaign disappearing (which it won't). For all of you who are just catching up: we are simply removing a redundant version to save disk space, but you will still find the campaign in your Viggen campaign folder as part of the module. 🙂 ~IronMike

  9. On 9/7/2021 at 6:39 PM, Peter5on said:

    In that other sim what i find out is that area above ground have something like fog/haze all around even on a clear day and its a lot easier to see moving black spot. Another thing is much less details like trees buildings, ground textures and their colors. I have no problem seeing tiny little black dots on the sky or cloud. The problem is when i start dogfighting, i loose sight for like 2 seconds and then im like completely lost but the enemy wast there just a moment ago... Glass reflections even make it worse. My solution is to lower textures on low, trees to minimum flat shadows or off every option will give you much better fps. But for single player go all the way up with graphical options. You know its like pro players lower resolution turn off everything that distracts them in FPS games.

    Absolutely agree, but the problem is that ED ignores the fact that there are moments when objects IN SIGHT suddenly disappear, and fanboys will attack you and complain.

    • Like 2
  10. On 9/3/2021 at 12:14 PM, scilacci said:

    Marty Feldman: da kann man mal sehen, wie alt wir sind 🙂

    Ach ja, nur zur Info: seit gestern Abend hat es mich betr. Reverb G2 auch erwischt: Noch nie Probleme gehabt (allerdings Intel 9900K Prozessor), jetzt macht "Sie" keinen Mucks mehr.
    Heute HP Support angerufen, die schicken mir nun auch ein neues Kabel. Bin gespannt wie lange das dauert und ob es wirklich dann ohne Probleme läuft ...

    Ärgerlich: Habe gerade die Kampagne von Badger633 "Rise of the Persian Lion" zuende gebracht - sehr zu empfehlen !!! -
    und wollte mich jetzt mal an "Raven one" machen...  

    Ich zockel gerade durch die A10C Basic Training Campaign, und kurz vorm 2. Rundflug über Batumi (Landung, BFT3) CTD.... "Landungus Interruptus"... nervig. Lief wochenlang super, jetzt nach dem letzten Patch häufen sich wieder sehr merkwürdige CTDs, die diesmal auf MS zeigen. Skurril.

  11. On 9/2/2021 at 1:05 PM, cfrag said:

    Oh, it's documented: coalition.addGroup() can spawn any group (consisting of any units) for any country. As I said, you need Lua for that (in a mission's DoScrip Action, will not help with ME). Editing DCS Lua sources to alter a unit's country dependency in ME I haven't done, and also have never tried to do.

    That's not what I want, I want to set the units in the ME not switch factions afterwards. I think you don't understand that, I want to place for example a GERMAN Su-25T in the ME - not a GEORGIAN/RUSSIAN ... that switches sides after start.... understood?

    I pointed out a thing that is not implemented, and could imo be only done by lua editing (if one knows which lua).

    If you don't have a solution, ok - thanks for your try 😉

  12. On 8/25/2021 at 12:57 PM, cfrag said:

    It's easy with Lua, as you can spawn any unit as belonging to any country; if you mean 'can you give ME-users access to this ability by using a Lua hack': probably, but I've never tried it. You'll have to find the ME-bound Lua script that assigns the countries to units, and then alter that.

     

     

    I have not seen any solution documentated, perhaps you have something as you seem to know how it's possible?

  13. On 3/24/2021 at 11:22 PM, Ganesh said:

     

     

    Gut zu hören 👍 das Video hatte ich mir auch schon "bereitgelegt" bisher aber noch nicht zum Fliegen gekommen.
    @Docsnuggles jetzt wär noch interessant, welche Hardware du hast?

     

    I7-9700k, 64GB, M2 SSD, RTX2080TI und ca. 20 USB Geräte ^^; Aktuell habe ich aber die VR zur Seite gelegt bei DCS, da die Einbussen gegenüber 2D für mich zu hoch sind; ich nutze sie bei Il2, das ist für VR optimiert und genial flüssig, aber DCS ist leider in hohen Detailstufen unspielbar(in VR).

    On 8/25/2021 at 8:49 PM, Sofapiloz said:


    Wie schon öfter geschrieben, wird man dafür eine Menge Übung und ein gutes Muscle Memory benötigen. Ich weiss, wie lange ich in VR fliegen musste, um mein Huey-Pit, das auf die VR hin optimiert wurde, und wo jeder Schalter wirklich da sitzt, wo man ihn in der VR sieht, fehlerfrei bedienen konnte.

    Man taucht in der VR in eine andere Welt ein. Ich stelle mir es fast unmöglich vor, mich daran zu gewöhnen, dass ich links einen Schalter bedienen muss, den ich in der VR rechts oder über mir sehe.

    Ähnlich der Motion Sickness signalisiert einem die Sicht dabei etwas völlig anderes als das, was wirklich passiert, oder hier, was man tun muss. Und die Relationen ändern sich mit jedem Modul, “in” dem man sitzt, weil die Sitzposition in der VR jedes Mal anders ist.

    Aber es sagen immer alle: “Das geht nicht”!

    Und dann kommt einer, der das nicht weiß und macht es einfach. Angeblich können Apache Piloten ja auch mit rechts und links gleichzeitig zwei Bücher lesen.

    Bin auf jeden Fall gespannt.

    Marty Feldman kann das auch, obwohl er kein Apache Pilot ist.

    • Like 2
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