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About TeTeT
- Birthday 03/07/1970
Personal Information
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Flight Simulators
DCS, SF2, FS2020
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Location
Kaiserslautern
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Interests
Arma, Flight Sims, Race Games
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Hi, some good news to share: James has figured out how to add radar to USS Gray, so it shows up as a U on most RWR (not on the F-4E RWR for some reason). The Admiral helped with sharing his config as well, kudos! Testing on the EC-121 continues. We made some major progress on the flight model and especially take-off and landing behaviour, by the help of Loki and Citizen. This weekend will see the addition of a proper collision shell to the plane. In between Odyseus supplied us with a number of building assets, of which right now a new US Watch Tower has been added. More to come, should make some base builders happy And not to forget the massive amount of testing by Showtime 100!
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Nice, looks quite good already. Though for that Nam feeling we'd need some red earth dugouts and walls, plus the razor wire around the bases Riverine boats and supporting vessels are on my wish list, but very far away. We still have a stable of planes to add to the pack, plus maybe a ship or two...
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Neither another helicopter nor observation plane is in the making. But it's also a master of the sky. Thanks to TAZ56 for the EC-121 Warning Star model donation! Some early WIP screens:
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Hi, quick report from the current development of Vietnam War Vessels: We're busy rigging the CH-46D model from Odyseus. So far good progress has been made, and there's more work to pour into the project. With some outside help we got the new rotor blur more or less working; the suspension is animated; the sling loading works, albeit we don't have a cargo hook yet; the CH-46D comes in two versions currently, one with the chaff/flare dispenser and one without; some navigation lights are available; the flight model is still under development but starts and landing work now. Overall it looks quite promising! We would love to make the Phrog more heavy in flight operations and reduce it's agility. Also we want to customize the pilot figures a bit. And then it needs lots of testing We might have a surprise addition in Vietnam War Vessels 2.2.0 as well. Another plane, the military version of an iconic civilian aircraft, has been donated to the mod. Cheers, TeTeT
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Taxi problem with modded CH-64D on Gurguan Point west end of runway
TeTeT replied to TeTeT's topic in Bugs and Problems
I placed now some UH-60 on those parking hot positions. They explode when traversing from the grass to the runway. Same for the SH-3 Seaking mod. -
After having a brief look at the B-52D we have on disk, it's planned for 2026. Not much of a chance to squeeze it in this year. We've been looking into the CH-46D suspension problem and made some progress, but there's still room for improvement. We also do not fully understand which issues stem from ship or terrain and which from the helicopter. Still investigating. On the Knox Destroyer Escort with SAM batteries, we have a working theory, but not tested the updated config yet.
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Hi, I'm currently modding a CH-46D Sea Knight and discovered that the suspension cannot take some bumps on the west end of Gurguan Point (sp?) airfield. I cannot rule out a mod issue, but maybe others can reproduce it with a default helo/aircraft. Here a video showing the problem. Unlisted video showcasing the issue:
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Currently doing sea trials with the AI CH-46D Sea Knight (Phrog). A short video how it looks like, featuring Enterprise (VWV) and Sacramento (from TheAdmiral):
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Yes, of course. Wrong wording from my side: I meant with realistic, realistic to obtain and rig a model of a MiG-21F-13 for DCS in due time...
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On my wishlist would be a MiG-21F-13, not certain if it's realistic. Probably the modeller doing the PFM has one in store as well. Good luck with Rolling Thunder, I believe it's a very interesting campaign for DCS.
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Right now the development focus is on two aircraft assets, the B-57G Canberra and the CH-46D Sea Knight. For the MiG-17 we have a new base model, which needs to be evaluated. If time permits, it will join the two above, but it is more likely that it will come at a later date. The MiG-21PFM (not PF) will be updated by the modeller in late 2025, we hope, and then we can start rigging it for DCS. We have quite a huge number of models on our backlog and hope to bring some more goodies to the Vietnam experience in DCS, but clearly this will take more time. We try to push out updates regularly, so folks can enjoy the mods progress. For this we need to focus our efforts on a few assets per update cycle, as otherwise there's simply not enough time. Cheers, TeTeT
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Thanks! We will investigate! We've been a little late to update the meet the team document, you can get the current file at https://raw.githubusercontent.com/tspindler-cms/tetet-vwv/refs/heads/main/meet-the-team.txt New members are Showtime 100 and sinzov: Showtime 100: Hello, my name is Tyler, otherwise known as Showtime 100. I am a Canadian Forces GWOT combat veteran who served in Afghanistan in 2006, 2009, and 2012. I got into flight sims around 2005 with the Falcon 4.0 allied force sim. Ever since then, I have been hooked, which led me to become a licensed pilot in 2019. sinzov: Hello, sinzov here. I’ve loved aircraft since I was a child. I’m not a hard-core simmer, but I enjoy watching elegant planes soar through beautiful environments, whether in FSX, SF2, or DCS. I also like retexturing aircraft whenever real-life commitments allow. Above all, I make a clear distinction between simulators and reality—war is a crime, and should never be glorified. Cheers, TeTeT
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The Vietnam War Vessels mod has been updated to version 2.1.0. This release introduces the RF-101B Voodoo to the pack. While the twin-seat variant included here did not see combat in Southeast Asia, its single-seat counterpart was active in the early years of the Vietnam War. We hope you’ll still enjoy having this iconic reconnaissance aircraft represented. Other changes include: Added navigation lights to the RA-5C Vigilante Added a guard tower to the buildings pack Downloads: https://github.com/tspindler-cms/tetet-vwv/releases Google Drive: https://drive.google.com/drive/folders/1vCJvp8jqN1nTK0J4yyWJiKveBn4PJSdB?usp=sharing Known Limitations for the RF-101B: The landing gear doors and covers don't close perfectly The landing gear suspension is not animated The BORT number should be five digits, not three The pilot is generic rather than specific for the Voodoo. Development of a custom Voodoo pilot is out of financial reach, if interested in sponsoring one contact TeTeT There are no pylons present currently, not even for fuel tanks The front gear is not animated for turning Some images from Whiplash accompanying the release:
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Hi, we have now assembled Vietnam War Vessels 2.1.0 and are testing it internally first. The RF-101B Voodoo will be included, but there is still stuff todo: KNOWN LIMITATIONS RF-101B The landing gear doors and covers don't close perfectly The landing gear suspension is not animated The BORT number should be five digits, not three The pilot is generic rather than specific for the Voodoo. Development of a custom Voodoo pilot is out of financial reach, if interested in sponsoring one contact TeTeT There are no pylons present currently, not even for fuel tanks The front gear is not animated for turning Anyway, here a teaser image:
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The team has none currently, we're still discussing how to set one up. Odyseus, our modeler, however uses this cellphone based system: https://cash.app/$UlissesBento?qr=1 Note that the model costs are often not that high in comparison to software licenses and even worse, the hardware to get the job done. For example the Substance Painter license from Adobe ranges between 24.99 USD and 59.99 USD per month, depending on how many extra tools you want. Cheers, TeTeT
