Initial Point Objects, Weather, Links
Initial Point Objects:
1.) Being able to set Elevation, allowing aircraft to see the desired altitude for each initial point. Example, a10c CDU setting premade waypoints (initial points) as a steer point and seeing the desired Elevation
2.) Being able to sequence multiple initial points(waypoints) in a group.
Example, a10c loads a group into the flight plan page, it will automatically set the first waypoint in the sequence and go to the next waypoint in the sequence allowing the pilot to insert let information for the same flight plan.
Benefit: aircraft like the F15c can cycle to the first initial point in the sequence and fly the entire sequence without having to cycle to the next.
3.) An option that lets initial points become visible when loaded into the mission.
Example, currently the a10c can’t see initial points until entered into the flight plan page or CDU.
Weather:
1.) Being able to set multiple shelves of cloud layers.
Example, for static weather, I can currently only modify one cloud layer. It would be nice to modify a cloud layer at 10,000ft and another at 20,000FT etc. I think 3 modifiable cloud layers would be nice just as we have 3 modifiable wind direction and altitudes.
2.) Being able to have dynamic time or change the rate of time passing.
Example, when loaded into the mission, time does not seem to pass and I don’t see an option for it in the mission editor. An option to allow time to pass as well as the rate is desired.
Links:
1.) Being able to place a link in the briefing section that can be clicked to open a small window within the game to that link.
Example, setting a PDF link in the briefing, when clicked, will open a small window in game when loaded into the mission.