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  1. Thank you. I tried with mist.respawnGroup, but the liveries are not synced and the plane respawns uncontrolled and I can’t make it controlled. Any idea ?
  2. Is there a way to respawn with mist a group of aircrafts placed in the editor, set uncontrolled ? If I use mist.respawninzone it respawn uncontrolled, but then setcommand/setTask doesn’t work to set the aircraft controlled. It stays empty with this local task = { id = "Start", params = { }, } local group = Group.getByName("PlaneGroup-1") group:getController():pushTask(task Also is there a way to have them respawn with the original livery set in the editor ? Usually they respawn with the default one thanks
  3. Hi, I got it working, but only the first unit of each group is engaging my Convoy. I use this, that I paste in each attack group 1st waypoint, under script Is there a way to have a group attack ? local target = Group.getByName('Convoy') local groupId = Group.getID(target) local Task = { ["id"] = "AttackGroup", ["params"] = { ["groupId"] = groupId, ["altitudeEnabled"] = true, ["altitude"] = 4500, }, } local groupName = 'Mig23-1' if Group.getByName(groupName) and Group.getByName(groupName):isExist() == true and #Group.getByName(groupName):getUnits() > 0 then Group.getByName(groupName):getController():pushTask(Task) end
  4. Hello, Any idea of when we’ll have the fix ? Thanks
  5. Hello everyone, Is there a way to get mist.flagFunc.units_in_zones to detect only the CLIENT aircrafts from the blue coalition ? Thanks
  6. But then everyone needs to donwload 60mb of .miz everytime no ?
  7. Hello, We're using a lot of sounds/musics in OGG in my group, and our last .miz file is 60 mo !!!!! :megalol: They're compressed in OGG 128kbps with the best codecs though. What's the limit for mp missions ? we don't have a dedicated server, so I guess it's not gonna load at all for 20 players ? Is there a way to put these OGG sounds in a mod that I can give to allplayers ? And to call the sounds using triggers from the mod ? I'd love to have some help please Thanks guys, and take care !!!:smilewink:
  8. Perfect !!!!!!!! Thanks ED and take care !!!!
  9. We're having this crash whenever we change slot/spawn on the Stennis. Sometimes after 5mn, sometimes after 30mn. If we're 12, the crash occurs after a few seconds. :noexpression: We're getting the crash every time - we all bought the F-14B & F/A-18C, they're both useless. I'd love to help ED on this one, as we stopped playing DCS, it's absolutely unplayable on most of our missions, even if we tried with a few different servers. Let me know if you need anything else, I hope we won't have this CTD with the supercarrier :(. I'll provide you more logs if needed, or the mission file if you wanna try. If you're 4 on a server, you'll get the crash after a few spawns. Thanks ED for the hard work, and take care.
  10. Hello, I created this lovely mission for my server. Basically, we have 2 carriers, a nuclear plant to strike and IA aircrafts are staying on the ground for a certain amount of time then taking off to intercept us. (Staticobjects replaced by aircrafts if alive) I always get an access violation error with a game crash when we change slots on the Carrier ; always. Sometimes it happens on the first change, sometimes when 20 people join. Any idea of what's the issue here ? Been trying to repair that for days....:cry: Thank you guys https://drive.google.com/file/d/1SucPnzNkfKRn5uJ6ETUR_grnQjza3gVI/view?usp=sharing
  11. Got it again in case you need more stuff What's wrong ? The Access Violation ?
  12. Okay, we'll wait then :) Thanks a lot ED !
  13. Another example with a lighter mission. A player joined the server and the server crashed when he took a slot :( dcs.20200501-134537.txt dcs.log-20200501-134537.zip
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