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BlitzPuppet

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Posts posted by BlitzPuppet

  1. Agree with Talisman, Syria is kinda....lame with how wide the frontline is but definitely is a breath of fresh air when I get tired of Caucasus 

     

    On another note, what happened to the rear aspect only missiles? That was pretty fun and pushed for more than just getting in close for a kill.  I don't do discord so I'm hoping Enigma answers here.

    • Like 1
  2. 6 hours ago, BIGNEWY said:

    can you let me know if this is the Enigma server? 
    If so we are looking into it, other servers seem ok. 

    thanks

    Happening to me on Enigma's server.

    I'll see if I can test it more but it looks like I can target Aerial targets fine and then shortly after ground targeting will work...then stop working.  If I don't have any aerial targets to target the targeting menu will not appear at all for ground units.

    Anyone else notice this?

  3. I would blame it on fuel starvation.. it's more frequent when you dogfight or do aerobatics, combined with emptying the rear tank. This is what I personally noticed in the last couple of years or more.

     

    Sent from my Redmi 5 using Tapatalk

     

     

    Sorry I'll clarify my post. This was 5 minutes after takeoff, I had plenty of fuel. Engine seized and did not windmill like if I were to run out of fuel.

  4. Happened to me for the first time last night. Recently I had only flown the Dora on Aerobatics and the WWII Damage Model servers without issue. Cold start on the Aero, Air start on WWII Damage model. Both I'd have MW50 on and be able to fly however I wanted without issue, never managed to accidentally kill the engine.

     

    Last night I was flying on Storm of War, cold start, 70% fuel, warmed up the engine and took off (MW50 enabled though I'm not sure if the server had it filled or not tbh). Flew in formation after being airborne for about maybe 5 minutes, temps were perfect, rads were auto, was maybe 2K meters altitude, and ATA was around 1.3 to 1.4 though it was probably less. *CLUNK* engine seized and I respawn and take the A8 instead without issue. Engine was running for maybe a MAX of 10 minutes.

  5.  

    When it was in EA, there was not force limiter like we have it now. It was possible to break off one or both wings, if you forced it. Unfortunately I didn't record any videos about this.

     

    Don't get me wrong, I'm not saying that it was never possible, I'm just saying that I never managed to pull it off (literally :D). I was always able to keep a balance of stability and agility...but now the whole plane feels sluggish in maneuvers over 300kph.

     

    Before the change I always picked the 109 over the 190s due to the 190s loving to enter snap rolls when a wing stalled and not feeling as nice to fly. Post patch I've stuck with the 190s because the 109 just feels neutered.

  6. I've owned the 109 since it was first released, and I've never managed to break a wing off from over-G. I did immediately notice the stick pull when I was flying and immediately felt like the plane wasn't as aerobatic as I had remembered as originally felt like it was the easiest out of the 3 luft planes to dogfight with.

  7. Ran into the same issue just a few minutes ago playing on the GAW server. Hit the ground for a nice landing and tapped the drag chute button. Nada. The other day I accidentally did it in the air and saw that it had indeed deployed.

  8. There's nothing in the changelog ...

     

    so probably yes. :music_whistling::lol:

     

    Joking aside, great to see the focus they're placing on the existing modules for now. Looking forward to seeing this (and the Mirage) progress.

     

    Lol you called it. It's fixed.

  9. This switch never did anything for me, no matter how hard I wished for. Even at 1920 the fonts and the "cockpit click" cursors are way too small. This thing should just be completely thrown out and be replaced by a scale slider with a range from 100% to like 400% to have a custom option here.

     

    It worked in the past for me, for the longest time, then stopped.

     

    It's definitely hard to read and I have to strain my eyes to read the tiny text even on a 1440. Sad that this small, but important, quality of life fix doesn't seem to get any love.

  10. Since 2.5.4.26825 was in open beta (And now Stable) I noticed that the scale UI option does not make any difference to the text size of the UI while in game.

     

    Has this been reported? This issue makes it difficult to read anything when you have a high resolution display.

  11. Crash info from event viewer. Looks like something to do with the UH1.

     

    Faulting application name: DCS.exe, version: 2.5.3.22176, time stamp: 0x5baa5792

    Faulting module name: uh1_protect.dll, version: 5.91.1611.72, time stamp: 0x5baa5698

    Exception code: 0x40000015

    Fault offset: 0x000000000003835e

    Faulting process id: 0x2120

    Faulting application start time: 0x01d4629d60ebdd62

    Faulting application path: d:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe

    Faulting module path: d:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\Uh-1H\bin\uh1_protect.dll

    Report Id: d6cf9432-6bdc-4591-b15f-d7ff54b79bf1

    Faulting package full name:

    Faulting package-relative application ID:

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