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jjl9999

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Posts posted by jjl9999

  1. 9 hours ago, whisky.actual said:

    Should not, but anything can happen, what are you experiencing and when you remove the community mod does it fix it?

    I am on stable version 2.8.7.42718 

    This mod only => all worls well

    The community mod only ( version 1.8.5) => all works well. 

    The 2 mods together, (only those 2 mods , none else ),  DCS crashes at start, I get a rather "clean" error in Log: 

    (...)

    2023-11-27 22:39:10.323 INFO    SOUND (Main): Added sound path: C:\Users\jjl99\Saved Games\DCS.NEW\Mods/aircraft/JAS39 Gripen v1.8.5/Sounds
    2023-11-27 22:39:10.450 ERROR   Scripting (Main): DUPLICATE not allowed :weapons.missiles.IRIS-T IR AAM,    from    C:\Users\jjl99\Saved Games\DCS.NEW\Mods/aircraft/JAS39 Gripen v1.8.5/Weapons/Loadouts/jas39_iris-t.lua
    2023-11-27 22:39:10.450 ERROR   Scripting (Main): DUPLICATE not allowed :weapons.missiles.Meteor BVRAAM Active Rdr AAM,    from    C:\Users\jjl99\Saved Games\DCS.NEW\Mods/aircraft/JAS39 Gripen v1.8.5/Weapons/Loadouts/jas39_meteor.lua
    2023-11-27 22:39:10.450 ERROR   Scripting (Main): DUPLICATE not allowed :weapons.missiles.AIM-120C-7 AMRAAM Active Rdr AAM,    from    C:\Users\jjl99\Saved Games\DCS.NEW\Mods/aircraft/JAS39 Gripen v1.8.5/Weapons/Loadouts/jas39_aim-120c7.lua
    2023-11-27 22:39:10.452 ALERT   Dispatcher (Main): Error running db_scan: ?:0: attempt to concatenate a nil value
    2023-11-27 22:39:10.453 INFO    APP (Main): application shutdown
    2023-11-27 22:39:10.550 WARNING EDOBJECTS (Main): lTypeObjectManager::Create() doesn't exist.
    2023-11-27 22:39:10.625 INFO    TERRAIN (Main): lSystem::exit()
    2023-11-27 22:39:10.625 INFO    TERRAIN (Main): lSystem::CleanScenes()
    === Log closed. 

     

  2. On 2/26/2023 at 8:41 PM, Dragon1-1 said:

    Well, the first step would be to rewrite it in LUA (which is quite different from JavaScript), and make it Chrome-independent, since DCS doesn't talk to Chrome. Once you get that small matter of programming done, I think you should be able to use training commands that look for a specific button press.

    EDIT: In case my sarcasm was too subtle, the first thing you should do is take a good hard look at the feasibility of the whole idea. The first two steps in particular.

     

      It does not seem "crazy", it depends on what you want to do and obtain. You can execute any executable or batch in windows in an lua by using  os.execute() . This is what I use in the encyclopedia that I have slightly "tuned" to be able to go directly to detailed info on the displayed plane/object in wikipedia by a push on a button, I have also another button to go directly to corresponding DCS forum topics....         

    • Like 1
  3. 2 hours ago, Hawkeye60 said:

    The format changed once that I am aware of.

    This uses the latest good edm exporter.

    I did not test on a earlier DCS version.

    All my mods are developed on OB, latest build.

    Would you mind generating the EDMs with an older version of the exporter and check if working with OB ?  If no, ok I understand, no question.  If yes, I could also test on previous versions ( 2.5.6 .... ).   This seems to be a very recent change of incompatibility of the exported EDMs. I only saw it on 2 very recent Mods: this one from you and the WWII Submarines Pack posted by Gregory recently. At least we will know ....       

  4. Potentially very nice mod, but I experienced some issues. Mainly: the most recently generated EDM files (March 22 ?), maybe they work with 2.7.x ? (not tested, my Windows 10 PC is broken), but does not seem to work with previous version like 2.5.6 .  Has EDM format changed ?  Or it is an EDM generator problem  ?   

  5. 6 hours ago, norbot said:

    It is not unusual to develop a module for the current DCS version. So why disappointed? What is preventing you from installing version 2.7? :dontgetit:

    As for me very simple: 

    1/   I prefer to stay on a stable version mainly, and the stable version is still 2.5.6 

    2/  Going to 2.7 requires Windows10, and I am still on Windows7, and my PC refused to upgrade to W10, for unknown reasons.... so this is at risk... 

    If making a 2.5.6 version of this addon is a huge work, then I understand that modders want to stick to 2.7 ... but if having a functional 2.5.6 is feasible, it would be a plus.... for many of us.... for sure.    

    • Like 1
  6. 39 minutes ago, FZG_Immel said:

     

    where do you find the MFDL init.lua file ?

    Works for me. As I believe that you already have your 2nd screen setup for LEFT_MFCD and RIGHT_MFCD like me, I just reused these definitions by adding:

    - into:  Cockpit\Scripts\Displays\MFDL\Indicator\initi.lua  I added: 

    dofile(LockOn_Options.common_script_path.."ViewportHandling.lua")
    try_find_assigned_viewport("LEFT_MFCD")

    - into:  Cockpit\Scripts\Displays\MFDR\Indicator\initi.lua  I added: 

    dofile(LockOn_Options.common_script_path.."ViewportHandling.lua")
    try_find_assigned_viewport("RIGHT_MFCD")

     

     

  7. On 2/15/2021 at 7:35 PM, damienntrix said:

    Here is an overview of my mods: see attached pdf file: https://www.dropbox.com/s/y4q0w5tcqbm8b3l/MOD TECH AICRAFT DAMIEN.pdf?dl=0

    Damienntrix, this is  a  fantastic work.  Would you share for testing ?  Is  this  AI only or some  are  driveable /  flyable ?  By  the  way  I found this AW101 really a  nice  addon  and  working currently to make it flyable reusing the AH6J  EFM for  the moment, and then I will check which parameters I can better tweak.  Currently  struggliing with some side effects I was  not expecting, but  I made  good  progress so far...  

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