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Petko

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Everything posted by Petko

  1. Any update on this bug for Black Shark 2? I wont pay for this patch, if it still does not fix it.
  2. after almost a year, i checked out this issue with 1.0.2 version of the game with the saitek joytick and it still doesnt work :( im really disappinted that this wasnt fixed.. i bought an expensive hardware back then, and i cant use it and nobody takes care on the developers side
  3. I was searching on this forum, and there were some threads about this problem. A guy posted a video on youtube with a test software, which was able to diagnose FF joysticks by enabling different force settings on them. I also tried this software, and infact the evo force servo is extremly strong and it can hold the stick in an extreme position even with the spring, that i was barely able to recenter it with my hands. Oh yea, and here is the video:
  4. I had a hard lesson figuring trim myself out. The thing is, that if someone has a force feedback joystick, its working different than with normal joysticks, where you use the "trim and center" method. I didnt know this at first, and I always wanted to center the stick but it just made abrupt movements. Finally i found out that with force feedback joysticks the developers intented to make trim much more realistic and if you trim you SHOULDNT NEED to move the joystick to the center, but the forces will reset and SHOULD hold the joytick in the position where you clicked trim. This thing WOULD have been great but actually there is some stupid bug with the force feedback interface of the game, and the trim forces on the axis are too weak to hold the stick there. So it kicks back and makes trim with force feedback useless. And thanks to this bug, i cant use my force feedback function of my Saitek Cyborg EVO Force, because trimming is impossible. So i just disabled FF from the config and use it as a regular joystick.
  5. I try my luck here, because my thread was lost due disintrest in the general category. My problem is that in the new combined cockpit view mode both the view and cursor moves as i move the mouse. Im not sure anymore if this is normal behaviour or just a bug at me, but anyway i would really like to find a way to make the cursor remain in the center while looking around and clicking. I also uploaded a video to find out if this is the same way it works for you, or its just my luck. You can first see me using the normal "look-around" mode, then the normal clicking mode, and then im using the combined mode where the cursor roams around. Its really annoying for me. My config btw: Intel E8200, Radeon 4870, 4G RAM, XP X64
  6. I uploaded a video to show you how it works at me. Is it the same at you, or your cursor remains in the center of the screen while moving the mouse?
  7. then its maybe a uniqe problem at me the cursor + cockpit clicking mode at me works like this: I can see the cursor on the cockpit screen. If i move the mouse, the cursor moves, but also the view moves. So there is a kind of floating zone where the cursor can move freely on screen while my mouse imput also affects the view. So for example if i see a part of the cockpit and i want to click a button which is out of screen on the left. I can move my mouse cursor on the left side of the screen while the view pans left until i see the button. If i want to focus on the button by centering it and zooming on it with my mouse wheel i need to pan with my mouse on the left side more. And when the button is in the center of my screen, and i want to click it -> i move my mouse cursor to the right in the center of the screen -> then the view moves away a bit to the right and the button will be at the right side of the screen. This is pretty annoying.
  8. Hi guys! Im new here, and i have a small question. The clickable cockpit mode is awsome and essential for me. My only problem is that the 2 modes arent exactly what i would need. Is there any way to change the 3rd clickable cockpit mode in which you can move the cursor, but you also move the view while moving the cursor in the following manner: I want the click cursor to be always centered on the screen and let the view move with the mouse. So i just want to disable that dead zone thing that lets the cursor move on screen while im also moving the view with the mouse.
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