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kulbit

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Everything posted by kulbit

  1. Czarnyolek, thanks for the reply mate.... maybe Tomcatz will solve it in the next future! At least we hope it!
  2. Hi mates, looking at the czarnyolek's screens i've seen that he charged all the CFT hardpoints with weapons. Since i've charged the mine with the lope i was only able to charge 11 pylons , three on left wing, three on right wing, four on the CFT and the centerline (limits of the lope itself) leaving the remaining 8 cft pylons empty.... Can you show me how can i charge it too?
  3. from the Wag's FAQ post about 2.0..... Q: Why are the Flaming Cliffs 2.0 limited 6 DOF and not full 6 DOF? A: Unlike the Ka-50 cockpit in DCS: Black Shark, the Flaming Cliffs 2.0 cockpits are not full 3D in every aspect that allows unlimited 6 DOF movement around the cockpit. Yaw, pitch, and Z-axis are as they were in Flaming Cliffs, but X, Y, and roll are limited. Q: What about including 3rd party models, textures, etc.? A: While 3rd party developers are certainly free to add these to Flaming Cliffs 2.0 after release, they will not be integrated due to past issues attempting to use 3rd party content and legal issues.
  4. hi mates the quoted download link is dead so can someones upload the "GBU family.rar" ? I would like to implement this weapons for my Strike Eagle :D Many thanks!!! Kulbit
  5. Ok mate! Now all works at the best, many tahanks to Tomcatz and Rattler for theyr precious helps!! Cheers mates!!
  6. Hi Tomcatz, my greatest thanks to you!!! finally ,with the files downloaded from your link, all works fine and my Strike Eagle is perfect!! :thumbup: Just one, and last, problem... i'm not able to charge the bird with bombs or missiles for the ground attack even if i've edited the pylons with the lope. This way always worked for the other planes but, with the Eagle, when i'm selecting from the drop down menu in the mission editor i found only AA and pods choice. And tis is so even if i try to edit my wingman load and task the AI for ground attack...... (i know that the palyer plane can only have AA task..) What i have to do to have my wingman perform a plane loaded for a ground attack??
  7. Rattler, many thanks for your help but i'm still in deep waters! I've read all your post and it seems that i have all the bugs you had too missied lantirns and fuel tank textures and white mfd in the cockpit.... Well i said same problems and same solution then i've replace the "F-15.LOM" with the one provided by Tomcatz and renamed the "StrikeE_Zubehör.bmp" into: "StrikeE_LANTIRN.bmp" but i still have no results....:cry: I'm really getting crazy on managing this mod!! :joystick: Now the last beach.... may you provide me ,uploading somewhere, your "StrikeE....." files and your Meinit file (i readed that i should place the F15 instead of SU27 if correct....) so i can have your exact (and right!!; configuration? If it worked fine for you i hope it could bypass any possible mistake made by me.... Many thanks for all !! @Majesco: lot of thanks to you too for the screen aspect tip!!:thumbup:
  8. Hi Tomcatz,mates.... I'm asking for someones help because i've had some problems.:helpsmilie: As you can see in the attached screenshots, the plane works fine but i completely miss the fuel and lantirn's pods textures.... I have Flaming cliffs full updated plus the last release of Walmis F15 mod installed... what was wrong? Second question i was not able to charge different weapons loads even if i've done the related pylons modifications with LOPE. When i start to edit a new mission the editor gave me AA weapons choice only.... :cry: What i miss? Sorry for boring you with my problems and thanx a lot for the help!!! Kulbit
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