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			Maltschik's post in Graphics representation of Turbines Heat Haze incorrectly was marked as the answer
 My my my, that was the answer!!! So I turned OFF the internal DCS Anti Aliasing and let the AMD Control panel override the application settings:
 "AA: 8xEQ" + "Method: Multi-Sampling"
 That's already all, the heat blur is depicted correctly as before.
 But a very minor complaint: I "think / feel" that the internal DCS 4x Multisampling shows edges still smoother than every other option from the AMD panel (4x / 4xEQ / 8x / 8xEQ). No matter if the method is set to "Multisampling / Adaptive Multisampling / Supersampling".
 Could this be or is it just a thing of irrational believing?
 In the end I want to thank each one for your helpful input. Without it I would have just let it be... THANK YOU, GUYS !!! 😍
 
 
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			Maltschik's post in Drones don't shoot ALL missiles was marked as the answer
 A big Thank You to Vakarian, who had the right idea! I solved the issue 🙂
 It seems I initially tested the mission with a US Reaper Drone, which is capable of shooting several missiles at a time. It fires the two rockets on the first attack run.
 Later I changed the model to the chinese Wingloong drone, which obviously CAN'T fire more than one missile at a time. It turns around for a second attack run and fires the second.
 I guess it's a thing of imitation how the real drone works... but, man! WHO should know this? It takes a lot of "try and error" to finally learn this.
 
 
