Re: F-15 Avionics
I didn't think you were. Sorry if you got that impression.
I don't see why that would HAVE to be re-written, unless you are also planning to beef-up the AWACS AI. I don't want a bullseye for AWACS vectors. I want a bullseye in order to better communicate map positions to others in the game. I don't think adding that kind of compass information to the radar would be all that difficult to achieve in a follow-up patch/add-on.
This is a multi-player wish, not a single player one.
No you can in fact slew the F-15's radar in TWS, RWS, and even STT in LOMAC, even when TWS/RWS is at its max azimuth... it's just more difficult to tell what the hell is gong on in RWS.
TWS mode currently does display vector information about the contacts it finds, and it will plot a continuous course for the contacts you have bugged, but if they move above, below, or to the side of your radar scan cone limits they will quickly fade (which can easily occur if you have radically different angels from your target). The TWS mode should work to keep the primary target you have bugged close to the centre of the radar sweep pattern, just as the dish would move to keep itself centred on the contact it is tracking in STT mode. Presently you have to anticipate this yourself and slew the cone accordingly.
TWS currently plots a contact's expected course and updates it, but it doesn't really TRACK anything since it completely disregards its plots angels and makes no effort to maintain contact with them.