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key_stroked

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Posts posted by key_stroked

  1. On 1/2/2024 at 11:24 AM, SharpeXB said:

    I think to fix this you need to just delete your old Snapview.lua and generate a new one by creating a custom snap view in the game. That will make a new .lua. 
    Make sure Snap View Saving is checked in the Options 

    Unfortunately that means setting up your views again unless there’s some lua surgery possible. 
    But if all you’re looking to do is set your FOV default (initial spawn and “normal”) that’s this here

    [13] = {--default view
            viewAngle        = 95.000000,--FOV
            viewAngleVertical= 63.088276,--VFOV
            hAngle            = 0.000000,
            vAngle            = -10.000000,
            x_trans            = 0.000000,
            y_trans            = 0.000000,
            z_trans            = 0.000000,
            rollAngle        = 0.000000,
            cockpit_version    = 0,

    That's one of the first things I did, and I explained that in the original post. It didn't work for me.

  2. 4 hours ago, Flappie said:

    I tried to reproduce the issue in 2.9.2.49940 but couldn't.

    Has the latest patch solved this issue?

    Let me check.

    ** Nope, still broken.

    Default view for the Apache is still set to 90 in SnapViews.lua, but hitting "Zoom Normal" defaults the camera FOV to 124.4
    This screenshot was from today. I'm on the multi-thread executable version 2.9.2.49940

    image.png

    image.png

  3. 6 hours ago, Flappie said:

    Thanks.

    So if I understand correctly, this "Zoom normal" function should:

    1. either load the "default view" section from SnapViews.lua
    2. or load ED default view if there's no existing "default view" entry in the SnapViews.lua

    But the current OB directly goes to step 2.

    Is all of the above correct?

    Yeah that's right.

    I don't know where the ED default view settings are, because SnapViewsDefault in the normal DCS directory only has the FC3 aircraft listed. I can't find the value of 124.4 anywhere.

    But yes, "default view" is getting completely ignored.

    • Thanks 1
  4. 10 hours ago, njoyyoursalad said:


    Yes, the green values represent min/max FOV figures. If you change 140 to something like 100 then your FOV will only expand to a maximum of 100°. It doesn't work on all aircraft though so I'm hoping that someone with a bit more knowledge will chime in with a way to cover all aircraft. 

    As for Server.lua, you can copy that out of your ..\Eagle Dynamics\DCS World OpenBeta\Config\View\ directory, paste it into ..\Saved Games\DCS.openbeta\Config\View\ and then simply apply your edit to the copied file. 

    Unfortunately, it didn't affect the Apache. 😞
    So far, I haven't seen ED acknowledge that this is totally FUBAR now.

  5. 22 minutes ago, njoyyoursalad said:

    Editing Server.lua in your ..\Saved Games\DCS.openbeta\Config\View\ directory will fix at least some aircraft:

    function default_fighter_player(t)
        local res = { 
            CameraViewAngleLimits  = {20.000000,140.000000},

    It doesn't work for everything, and it limits your maximum FOV, but I suspect someone probably has a more effective method to use as temporary workaround. 

    Are the green values min/max FOV? Are you suggesting to just set them to the same number?

    I also don't have a Server.lua file in that directory (same directory as SnapViews.lua). How am I supposed to generate that file?

    image.png

  6. Prior to the patch on 19.12.2023, the key assignment "Default Zoom" would correctly change the FOV setting to match the "{--default view" entry for any given aircraft in SnapViews.lua.

    After yesterday's patch, the default zoom is now 124.4 which basically turns the camera into a fish-eye lens and it's completely unplayable for me.

    I tested different values for the Apache in SnapViews.lua, but it won't use whatever value is set for the "default view" entry. As a test I set "90" for the default FOV in the Apache:
    image.png

    But when I hit default zoom, it goes to 124.4.

    image.png

    I've tried deleting SnapViews.lua from the Saved Games\DCS.openbeta\Config\View directory and let DCS rebuild it after saving a custom SnapView with no change.
    I've tried running a repair with no change.

    The issue of default zoom not resetting the FOV is a bug that has been around for several open beta versions. Before this latest patch, the workaround was to briefly select a snapview (windows key + numpad number) and then default zoom would work.

    Now, I'm just stuck with an FOV of 124.4 unless I manually change it with the "Zoom slow" keybinds, but you have to leave the console window open to get back to your desired FOV if you decide to zoom in or out at any point.

    Can this please be hot fixed?

  7. As far as I can tell, the TEDAC has no radio/ICS transmit buttons. In the real Apache, does the CPG have to let go of the TEDAC to find the radio HAT switch on the cyclic to use the radio or talk to the pilot over ICS?

    Seems like an oversight not to include radio controls on the thing the CPG would have his hands on the most, especially during combat. Or does the CPG just have a hot mic all the time?

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