In 2.7 when VR hand controllers are enabled the plane refuses both hand controller input and stick (controller) input. The plane will move the cockpit stick and control surfaces for a split second when you input a control, than returns to center, even if the controller input is continued in the direction (ie full left deflection). Disabling VR hand controllers fixes this issue and everything works as normal. I find it very annoying as i spent many sessions just trying to get it working, and all other aircraft work fine with vr controllers enabled. In addition this is without using VR hand controllers to control the stick and or selecting the stick with them.
Im sorry if i explained it horribly as it is hard to put into words. I can make a separate post if there is a better place to report bugs as well.
Hope all is well,
NASA Pilot