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shu77

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Posts posted by shu77

  1. Hey ClearDark, one other small request if I may.

    When you pass the Export.lua could you please maintain these strings if present

     

    dofile("./Config/Export/TacviewExportDCS.lua")

    dofile("./Config/Export/TARSExportA10.lua")

     

    Theres also going to be one for LOTATC but I dont have that at present. Its not a big thing, but it just simplifies the install by another step.

  2. Thanks Shu!

     

    Did you by chance keep a changelog for this update so I can print only the changed/new plates?

     

    Changes included a Global find and replace to correct the format of kHz and MHz

    Removal of the ILS for BESLAN on the front table, as although it is in the manual it seems to be the same as Nalchick and incorrect according to feedback.

     

    The laptop is packed away again now so I can do a little flying, but if I get a chance this week I'll update Derelors feedback into it as I doubt I will do another update until they release the Vegas scenery.

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  3. I've seen Touch buddy profiles for Lockon that export the RWR data and then recreate it so it should be possible. similarly the CMS display should be do-able.

    Heres a couple TB profiles with the code for exporting RWR, It would be nice actually, as throwing the RWR onto a seperate viewport doesnt work without ver well without some sort of an overlay, but I dont want to start running HT locally.

    http://www.touch-buddy.com/forums/local_links.php?action=jump&catid=4&id=71

    http://www.touch-buddy.com/forums/local_links.php?action=jump&catid=4&id=112

  4. You know the thing to remember is you have 95%+ of a real attack jet in this sim, it does more often than not feel like work, oddly enough because it is for some people. I figure the best advice is take your time, have some fun and write notes. It gets easier after a while but even the guys that fly al the time forget the odd thing now and then (One very experienced pilot today remarked about 30 minutes in that he'd left his APU on ) Happens to us all from time to time :)

  5. Yeah I posted on this in the HT thread a while back, I believe its a bug. What you find is that is does actually work, it increments and decrements, but it does so by going the long way through so If I increase the frequency from 4 to 5 it does so by going from 3 to 5 rather than 4 to 5.

    Same with .01 to .02 It looks like its broken, but its actually just spinning. once it gets there you can increment further.

     

    I've also found that each key stroke seems to equate to a mouse wheel 'click' so it can take more than one press to get an increment to occur. Once you find this its not so bad, but still annoying.

  6. Using the ACC.xml with the CDU, I have discovered an error.

     

    On the CDU when you are in the WP page osb L1 and osb R1 are reversed and osb L2 and osb R2 do not function. The osb's in the 3d cockpit work normally?

     

    I discovered this whilst assigning a new waypoint. The assignments are correct in the xml code and in other modes it appears to function correctly?

     

    Its as though the HT guage is not responding to the cockpit settings?

     

    A strange one this?:unsure:

     

    Theres an issue with some of the keys which the developer of the CDU panel suggested the Devs would fix in an update. i posted a little on it a few pages back essentially the keys that dont work have an attribute of 'pressed' rather than 'down' in the keyboard config file. I posted a little more detail on how to fix that originally, which involves backing up your keyboard input file, making modifications and reimporting.

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