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CTBlankenship

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  1. CTBlankenship's post in Virpil throttle not working in DCS ... was marked as the answer   
    The solution to this problem still evades me but I found a work around. The Virpil throttle has a bank of six buttons ... I mapped the Engine Start action and Engine Stop action to four of those buttons. As soon as I press the Engine Start button, the throttle advances as expected and works for the rest of the game.
    Thanks to all that participated, your time was most appreciated.
    C. T. Blankenship
  2. CTBlankenship's post in DCS Dedicated Server not showing up in MP (I know ... RTFM ... I did in this case) was marked as the answer   
    Problem solved ... blew everything away and reinstalled the DCS Server software from scratch ... CHAOS's Hog Pen is back up and running.
     
    Thanks to all that weighed in.
     
    -CTBlankenship
  3. CTBlankenship's post in Multi-monitor distortion on edges of left and right monitor (on three monitor setup) was marked as the answer   
    I nailed it ... it was a three step process ... first one is illustrated by image 1 ... I setup my three monitors as 2 1 3 with 1 being the main monitor ...
     
    Next I setup the Graphics options as illustrated in Image 2 ...
     
    Finally, I modified a .lua file I scrounged up on the internet and modified it to its final form ... which follows.  Download the file and put it in your C:\Program Files -> Eagle Dynamics -> DCS World OpenBeta -> Config -> MonitorSetup subdirectory. Your location may vary based upon which drive on which you installed DCS.
     
    The setup consists of two ASUS - 31.5" WLED 2560 x 1440 165Hz Curved Gaming Monitor (VG32VQR) and one ASUS 27" 2560x1440 (PA278QV) monitor in the middle.  
     
    One weird feature is that monitors 2 and 3 remain blank until you enter into game play.  All of the distortion is GONE!!!
     
    name = _('dcs_group');
    Description = 'Exported configuration with 3 projectors'
    Viewports =
    {
        P1 =
        {
            x = 0;
            y = 0;
            width = 2560;
            height = 1440;
            aspect = 1.777778;
            useAbsoluteFOV = true;
            useAbsoluteAnglesShift = true;
            FOV = 1.106157;
            viewDx = 1.162454;
            viewDy = 0.000000;
        },
        P2 =
        {
            x = 2560;
            y = 0;
            width = 2560;
            height = 1440;
            aspect = 1.777778;
            useAbsoluteFOV = true;
            useAbsoluteAnglesShift = true;
            FOV = 1.121219;
            viewDx = -0.000000;
            viewDy = 0.000000;
        },
        P3 =
        {
            x = 5120;
            y = 0;
            width = 2560;
            height = 1440;
            aspect = 1.777778;
            useAbsoluteFOV = true;
            useAbsoluteAnglesShift = true;
            FOV = 1.106157;
            viewDx = -1.162454;
            viewDy = 0.000000;
        }
    }
    UIMainView = Viewports.P2
     
     
     
     


    dcs_group.lua
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