sobek Posted April 2, 2010 Share Posted April 2, 2010 That depends solely on the server settings. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
connos Posted April 7, 2010 Share Posted April 7, 2010 Very good mods Goldfinger. Does the improve Wingman AI fixes the issue with the wingman attacking targets and wasting missiles as they continuously hit the ground due to his position? [sIGPIC][/sIGPIC] ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro. Link to comment Share on other sites More sharing options...
goldfinger35 Posted April 10, 2010 Author Share Posted April 10, 2010 Connos, thanks. I am not sure about which problem you are referring to (is it with Vihkr?), but you can easily open the file (with notepad ++) and see what parameters are editable; most of them are self-explanatory. i7 920@4.0Ghz, 12 GB RAM, ATI 4890, LG L246WHX@1920x1200, Saitek X52 Pro, Saitek pro flight rudder pedals, TrackIR4, Audigy 2ZS, Logitech G9x, Vista 64bit. Link to comment Share on other sites More sharing options...
connos Posted May 19, 2010 Share Posted May 19, 2010 Connos, thanks. I am not sure about which problem you are referring to (is it with Vihkr?), but you can easily open the file (with notepad ++) and see what parameters are editable; most of them are self-explanatory. Yes with Vihkr. Also are your mods compatible with the new patch?? Have you tested them? Especially the one that the wingman can detect and attack Stingers and Iglas. [sIGPIC][/sIGPIC] ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro. Link to comment Share on other sites More sharing options...
JLZ Posted May 20, 2010 Share Posted May 20, 2010 There was just one new line (in multiple occurrences) for Skill_Factors.lua in new 1.0.2. I had added it and then combined 'AI detection range' and 'Improved AI skills' mods. All credits to goldfinger35, ModMan 7.2. compatibleAISkills102.zip [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
connos Posted May 26, 2010 Share Posted May 26, 2010 There was just one new line (in multiple occurrences) for Skill_Factors.lua in new 1.0.2. I had added it and then combined 'AI detection range' and 'Improved AI skills' mods. All credits to goldfinger35, ModMan 7.2. compatible Thanks JLZ!!! [sIGPIC][/sIGPIC] ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro. Link to comment Share on other sites More sharing options...
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