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1.5.2 mouse lags


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Hey DCS community,

i've updated my DCS version to 1.5.2. Since this update I have a strange problem: When I look around with the mouse I have strange "lags", not framedrops but rather some sort of "input lag". It looks like the mouse movements are not perceived correctly by the game. When I use the buttons on my joystick (EXTREME 3D PRO) or the keys on my numpad (4, 8, 6, 2) to look around it works perfect, no lags or stutters.

I made a video maybe you will undestand it better when you see it.

 

Regards flexxxHD :)

 

 

My hardware:

AMD FX-8350 Black Edition

NVIDIA 2048MB GeForce GTX660-Ti

beQuite! Straight Power 10 500W

Mainboard: ASUS M5A78L-M LX

8 GB Ram

Windows 10 Home Premium 64 BIT

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1+

System Specs:

 

Windows 10 Pro x64, NVidia GeForce GTX 970 Gigabyte G1 Gaming 4GB, FX 8350 4.0 Ghz ( Cooled by Custom Cooler ), 8GB DDR3 1600 Mhz , ASUS M5A97 R2.0, x1 240gb ssd (Windows) x1 120gb ssd (DCS World) x1 500gb hd, Thustmaster T Flight X, CH Pro Throttle and CH Pro Pedals

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Anyone with solution?

System Specs:

 

Windows 10 Pro x64, NVidia GeForce GTX 970 Gigabyte G1 Gaming 4GB, FX 8350 4.0 Ghz ( Cooled by Custom Cooler ), 8GB DDR3 1600 Mhz , ASUS M5A97 R2.0, x1 240gb ssd (Windows) x1 120gb ssd (DCS World) x1 500gb hd, Thustmaster T Flight X, CH Pro Throttle and CH Pro Pedals

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I'm finding this happening in the GUI - I haven't got around to trying in-sim as yet due to other control issues.

 

Lotsa lag. It does pick up a bit after a few minutes, but still not ideal.

Kneeboard Guides

Rig: Asus B650-GAMING PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; SN-1 Pedals; VR = Pico 4 over VD Wireless + Index; Point Control v2

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Still not fixed 1.5.4

System Specs:

 

Windows 10 Pro x64, NVidia GeForce GTX 970 Gigabyte G1 Gaming 4GB, FX 8350 4.0 Ghz ( Cooled by Custom Cooler ), 8GB DDR3 1600 Mhz , ASUS M5A97 R2.0, x1 240gb ssd (Windows) x1 120gb ssd (DCS World) x1 500gb hd, Thustmaster T Flight X, CH Pro Throttle and CH Pro Pedals

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Not every mouse has software to change this.

 

It worked fine. ED broke it and IMO they should fix it, not the users.

 

I agree 100%. Plus, a gaming mouse with high polling rate is more expensive and much better for looking around in every game, except DCS. And I don't like having to my lower polling rates manually every time I play DCS.

 

However, in the mean time while ED don't fix it (if they will ever fix it), if your mouse doesn't have software to change the polling rate, maybe you could try having a cheap second mouse that you plug in only for DCS. Not the ideal solution, I know, but anyway...

 

I'm obviously assuming that the cause of your problem is the same as mine... I don't even know if everyone having this issue have a high polling rate mouse...

 

...By the way, what mice do you guys use?

My DCS modding videos:

 

Modules I own so far:

Black Shark 2, FC3, UH-1H, M-2000C, A-10C, MiG-21, Gazelle, Nevada map

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Update:

 

As of 1.5.8 this is still not fixed.

 

Same issue here 1000 Hz 500hz doesnt matter - 125 ok

This is problem of programmers who cant use directinput well.

 

Exactly. It's sad that it's a regression. It worked perfectly well in the beginning.

MSI GTX 770 2GB -> 1920x1200, MSI H97M, Xeon 1231v3, 16GB

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