mrkline Posted January 27, 2019 Posted January 27, 2019 With TrackIR (and I presume VR as well), you can stick your head through the canopy glass: It's very easy to do if you lean forward and look over your shoulder - say, while trying to spot an incoming missile.
Barbarossa Posted January 28, 2019 Posted January 28, 2019 Sssssssssssss :music_whistling::music_whistling: My Specs: Win 11 64bit, AMD Ryzen 9 7950X3D @ 4,2GHz, 64 GB, Radeon RX7900 XTX, 500GB + 2000GB SSD
Gearbox Posted January 28, 2019 Posted January 28, 2019 It's a tradeoff... if you constrain the view and a VR user hits the constraint their view becomes uncoupled from what their inner ear is doing and it's really jarring.
mrkline Posted January 29, 2019 Author Posted January 29, 2019 It's a tradeoff... if you constrain the view and a VR user hits the constraint their view becomes uncoupled from what their inner ear is doing and it's really jarring. That's not what's going on here. I can't speak for VR setups since I don't have one, but with TrackIR, the Viggen (and all other aircraft, AFAICT) already have constraints - you can't move your head past the canopy glass. The problem is that the Viggen's constraints don't match the curvature of the canopy, which has the results you see above.
Gearbox Posted January 29, 2019 Posted January 29, 2019 That's not what's going on here. I can't speak for VR setups since I don't have one, but with TrackIR, the Viggen (and all other aircraft, AFAICT) already have constraints - you can't move your head past the canopy glass. The problem is that the Viggen's constraints don't match the curvature of the canopy, which has the results you see above. Ah, I didn't understand that this was only a TIR issue I thought you had it in VR also.
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