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Found 1 result

  1. Firstly, I'm not suggesting to simplify the systems of the Apache, or to turn this into an arcade shooter or that action mode that was part of original Blackshark, or even Flaming Cliffs. That would be an injustice to the beautiful features of this sim. What' I'd like to have, is the full sim experience. But without the investment into a HOTAS, seats, desks, justification to family members etc Yes I know that's part of the experience and if you're lucky enough to have that viable in your life, then you have my admiration. But that's just not the case for most people. Although a console controller, and mouse and keyboard, well they are inexpensive and unobtrusive, and many folks already have these. What I envision is: Flight controls, and firing of weapons on the controller. Keyboard for advanced functions, that aren't needed in the heat of combat. Mouse for looking around the cockpit and pressing buttons and switches. For the above to work, the flight model would need to be greatly simplified to make it forgiving for the inaccuracy and short throw of a control pad. Ghost Recon Wildlands is one example of extremely easy helicopter controls (although perhaps too easy as it removes the hovering and floating feeling of a helicopter, but it's a good starting point). You can put the controller down, and then use mouse and keyboard to do cockpit work. I would also like to suggest combining the mouse look and cursor into one - similar to first person shooter, where mouse movement changes where you look, and there is crosshair in the middle of the screen to point at buttons and switches. Given that these input devices are so prevalent, it could be a good business decision for Eagle Dynamics to increase the accessibility of DCS to a larger audience. perhaps even console support (they do support mouse and keyboard btw) and also playing on the go. Laptop and a controller, and you can sim from anywhere! Especially in a multi-seat aircraft, it'll open it up to that friend that wants to be part your crew but won't the input hardware for the aforementioned factors. DCS is already quite a niche product, why further limit it's reach because of the input requirements? If you look at Steam, there's clearly a big market for realistic and detailed milsim games. Thanks for reading, happy flying, and happy holidays
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