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Showing results for tags 'mission planning'.
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For the past couple months I've been working on a utility to help people create kneeboards/mission cards for flight nights with their squadrons/friends. I call it Digital Kneeboard Simulator. While its still a ways out from what I would consider fully feature complete it has quite a few features that I think make it compelling. No install required, is entirely a totally free webapp Miz file import with corresponding import of both flight and redfor elements. Full mission planning feature set Interactive waypoint editing Per member loadout support with exports to DCS Preset creation for mission card segments for rapid mission creation Supports all theaters (that I know of) All airbases listed and displayed on maps Easily snap waypoints to airbases Automatically calculates elevation for any point and snaps waypoints to ground if desired DCS-DTC export Loadout weight calculation with automatic rotation speed calculation Flight time and ToT calcualtions with automatic CAS calculations for interstitial waypoints Parameterized popup attack calculator Many templates with more coming Ability to publish kneeboards and share a public link to in discord for easy disemination to your squad Single click setup script included in exports Installable by hand if setup script is too scary Squadron system to allow co-operative mission creation and planning Supported airframes: F-16 (Stable) Kiowa (Stable) Apache (Stable) F-18 (Beta) A10CII (Alpha) Coming in the future Support for blufor import form a miz file Native DCS DTC file support (instead of the DCS-DTC external app, which is quite excellent) More attack profiles Note that this is not a utility to make a miz file. Instead this should be thought of as a utility to create mission cards for an existing miz file or create mission cards for squadrons that reqularly fly on servers with dynamic ranges. Screenshots:
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Hi, After a lot of development and improvements, the GV5Js Datacard Generator has finally come to an end. I decided to start from scratch again, and implement a much more robust method of parsing the .miz files, so the problems with some flights not being detected should be a thing of the past. I have taken the opportunity to turn the direction of the development, and the new tool is more oriented to the management of packages, so it puts you under the skin of the Mission Commander. Consider this first release as a beta version, as I still have a backlog to complete, until all tools have been integrated, however, you could now expect: More professional datacards, based in RL counterparts (with some adaptions to DCS, of course) A more modern interface Way faster response when showing/hiding map overlays Improved tools to manage the map (flight colors, drawing tools...) Capability of modifying some flight aspects from the program (move waypoints, change flight names) Package coordination tools (AAR times, Push time/altitude, Hold...) Ability to save your modifications and continue later (WiP: retrieving all map overlays for the time of the briefing) Setting and assignment of CAP/Hold patterns to flights from the map view Still some things are upcoming in next releases: Saving overlays, as mentioned Complete list of supported theaters Complete list of supported planes/helicopters Improve lowdown extraction for "regular" (non Liberation/Retribution) missions Producing more material for the briefing (roll call, general overview, icons on the map) A complete manual, explaining usage. For instance, I can name a couple things here: If you want the AAR to be coordinated and appear in the mission datacard, make sure a waypoint is named either "Refueling" or "AAR" If you want Push times, make a "PUSH" waypoint in your miz General improvements and bug fixing Improved icons Download link: Mission Commander Toolkit
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