Bourrinopathe Posted February 2, 2014 Posted February 2, 2014 (edited) Hi, I was trying the Su-33 and I noticed a few minor mistakes/inconsistencies with the cockpit textures. It's mainly with the instruments reflections (e.g. a front dash is visible in the ADI reflection, the numbered buttons from the right console are visible (non-mirrored) in the fuel gauge, we can read "GUN" in the weapons panel (russian cockpit), etc.). Nothing really important, but I admit it's "distracting" when I zoom in to check the instruments. I didn't find any modified texture around and I was hoping for a user fix somewhere. I know it's Ricardo's work and I really enjoy the fine details he put in that really nice cockpit. I'm just surprised it has not been fixed for the FC3 release. Any help would be greatly appreciated. (And sorry if you didn't noticed those things :doh: my bad) (otherwise, I'll just wait for the 3D 6DOF cockpit) Thanks! Edited February 2, 2014 by Bourrinopathe experimental spelling failure /// ВКБ: GF Pro MkII+MCG Pro/GF MkII+SCG L/Black Mamba MkIII/Gladiator/T-Rudder MkII | X-55 Rhino throttle/Saitek Throttle Quadrant | OpenTrack+UTC /// ZULU +4 /// /// "THE T3ASE": i9 9900K | 64 GB DDR4 | RTX 2080ti OC | 2 TB NVMe SSDs, 1 TB SATA SSD, 12 TB HDDs | Gigabyte DESIGNARE mobo ///
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