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Posted
So that's a clean solution. :D

 

There is always someone around more deserving of an AMRAAM, to the face. Ka50s are a waste, especially when the missile is highly likely to miss. Aim9s are also the best way to find a KA hovering trying to base rape.

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Posted
There is always someone around more deserving of an AMRAAM, to the face. Ka50s are a waste, especially when the missile is highly likely to miss. Aim9s are also the best way to find a KA hovering trying to base rape.

 

Yes Aim9 is a good solution to this radar sensor issue with hovering KA's. I mostly gun them down if You just come across one by chance, they smoke so funny when going down. :D

[sIGPIC][/sIGPIC]

 

Good combat flight is understanding the nature of things and the feeling to handle it.

Posted

And I bet you those 18 are a much lower percentage than the G-LOC induced ground collisions in this game. So I'd say it's working fine. There's no need to simulate anything beyond G-LOC ... G-LOC disables you for a certain amount of time in RL, and this is including the effects you mentioned. No need to simulate those effects in-game, it's enough to take away control of the plane.

 

I think the constant using of high G forces in maneuvers is exploitation. Because we do not have consequences. We only have simulated blackout but immediately after the blackout we act as nothing happened. No paralysis and uncontrolled movement, none bewilderment, no amnesia, no fear... Realism: The reports of the American Air Force, said that the 18 disasters in the period from 1982 to 1990 caused of a loss of consciousness.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
Yes Aim9 is a good solution to this radar sensor issue with hovering KA's. I mostly gun them down if You just come across one by chance, they smoke so funny when going down. :D

 

if by smoke funny you mean start lagging across the map, then yes.

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