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I can't recall if this has been suggested, so I will suggest it again now. All real HUD footage I have seen shows the target designator shaking as it tries to track the target in the HUD. In FC/DCS we have a perfectly stable target designator that seems locked to the center coordinate of the target object in the sim.

 

I would think this would potentially be a very small amount of work to create a bit of shaking and instability visually for the target designator for realism, and immersion. Thanks for listening, and I look forward to the AFM for the fast movers.

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