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Posted

I've been flying the Su25T for a while now and am getting fairly competent at weapons deployment but I can't seem to get the above mentioned mission. If I task my wing to destroy air defenses "Lwin+D" he responds with unable and then overflys and gets hit. If I task him with destroy ground units "LwinG" then he reports air defenses and overflys and gets hit. I can take out some of the air defenses but by the time I've made 2 or 3 passes I start getting messages that my side is taking losses and soon I fail the mission. What are some of the tactics you use to complete this mission?

MJ

msi Z170A MB, i7-6700k @ 4.0GHz, 32GB DDR4

GeForce GTX 970 4GB, Samsung 850 EVO 500 GB

Acer Predator Z271, 650w PSU, Corsair Carbon500R, MS FFB 2

Posted

You'll only be able to tell your wingman to attack air defences once he has reported seeing them. For example, "2 - AAA, 9 o'clock, 5 miles". Then you'll be able to tell him to attack.

 

The AI wingman logic isn't fantastic though and they do die a lot. What I sometimes do is just tell my wingman to hold position at a safe location until I've taken out a few air defences myself. Then I'll tell him to come in for an attack.

Posted

Thanks for that. What I am seeing is there is not enough time to make 2 or 3 passes before the enemy advances into town.

MJ

msi Z170A MB, i7-6700k @ 4.0GHz, 32GB DDR4

GeForce GTX 970 4GB, Samsung 850 EVO 500 GB

Acer Predator Z271, 650w PSU, Corsair Carbon500R, MS FFB 2

Posted

I did this mission but its a bit hard to beat, to call it "medium" difficulty, until you try the hard mission... I did it and i used all missiles so you cant miss and you need your wingman ordnance too. There is a tactic that i developed after failing lots of times.

 

First:

As you approach the mission zone, you should get rid of the weight you carry to get a faster "out of the mountains" after an attack run and don't get hit by the air defences, so activate your Fantasmagoria POD at the very beginning of the mission and attack all the targets you see, the Kh-25MPU is Fire and Forget so you can lock each missile at each of the various targets that you will see, throw them all away, saves a lot of weight and will be useless once the other Su-25T group destroy the air defences left, this knowing that it do not track moving defences, even though you will get a hit or two as not all the air defences are moving. At this point you probably is close enough to the next step.

 

Second:

As you got close enough, you must use the Shkval to spot your first targets. Well... to the right near the mountain you can find the most forward group, you will need some extra altitude to keep tracking them, as they will get behind a single hill for a moment, these will be the first kills, and here goes one trick: you will wait until the Shkval "locks" a tank of the line (when you get the AC mark on the TV screen), you can use the command "attack my target" and then your wingman will engage it. This will help you to get extra kills from each attack runs. Notice that he will automatically rejoin after killing his target, and if he miss the target he will have to make an entire turn to try again, so avoid commanding him into targets that are for instance, moving between city buildings. After giving the order once he responds, you can change your target and make yours strike.

 

Third:

With the exception of Vikhr, all the laser guided missiles can be launched with another missile still on the way to the target on the same laser, with this in mind you will launch your 2 Kh-29L on the first run, giving 5 to 8 seconds between the 2 launchs, this will give you time to move the target designator the next closest tank around after the first missile hit, and will get lighter without those two giant bomb missiles. The rest is all with Vikhr and you should try a S-25 hits at the second pass, this will get your aircraft more light and more agile to maneuver and scape.

 

After your third or fourth attack run, a MANPADS group will spawn at the middle of their advance, so keep your eyes on that too, and ready for a missile launch, kill them asap, or they will get your wingman down. After a bit more time another MANPADS will come again, stay ready for that one too. You can use your Vikhr to kill the anti air crew, it fast and safe.

 

So the rest is up to you, you need to master wingman management basically. Hope this helps and sorry for the long texting. Don't forget to call the other team on the radio stack, they will help reducing the numbers on the ground and save your precious ammunition. Good luck.

Posted

"Don't forget to call the other team on the radio stack" What do you mean by this and how do you do it? I see no option for it in the radio commands ( just see wingman 1,2,3 and 4 and these just get a negative response.)

Thanks for the tips, I have gotten further than previously, but still short of a complete mission.

MJ

msi Z170A MB, i7-6700k @ 4.0GHz, 32GB DDR4

GeForce GTX 970 4GB, Samsung 850 EVO 500 GB

Acer Predator Z271, 650w PSU, Corsair Carbon500R, MS FFB 2

Posted

I,m wondering why this thread was moved to DCS: A-10C Warthog when I stated in my first post that I was flying the Su 25T.

MJ

msi Z170A MB, i7-6700k @ 4.0GHz, 32GB DDR4

GeForce GTX 970 4GB, Samsung 850 EVO 500 GB

Acer Predator Z271, 650w PSU, Corsair Carbon500R, MS FFB 2

Posted

Ops, sorry, i mistake myself on this :D, this option is only available in the other instant action the CAS Hard, i think. In this mission a second group comes up normally without the need of the player command.

This mission is though, they made it way more difficult than the easy, and i had a hard time with this mission and the CAS Hard. Basically you have to strike with precision and haste, and get at least 2 or 3 kills on each dive, if you miss one attack run you may get out of time and loose the battle.

Again, good luck on this mission.

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