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Posted

For those that understand the technology of the overall MP master server process, is there something inherent within the ED master server that has the potential to have an erratic affect on MP mission triggers? I have seen numerous times where missions that run perfectly when run in SP mode, malfunction when run on the MP server. I have been one to jump to conclusions by blaming the updates for these issues but am wondering if it's just the nature of the beast regarding the master server.

Posted (edited)

The MP trigger logic is different from the SP trigger logic somehow. :(

This is what mess up the MP Missions often... its not the Master server.

Tested with some STP members. I will not go into detail here ...our hopes are at DCS 2.0

 

ISE

 

EDIT: I just have to add that this was tested with 1.2.8

Edited by Isegrim

"Blyat Naaaaa" - Izlom

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