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Posted

I'll keep it simple, playing with my toys in editor. Got a strike package of several groups to hold in orbit and await a radio message before rolling in and doing the nasty. So I understand I can stop the orbit with a flag, say Flag 3 and the box ticked right ?

 

So I want to produce a player operated radio item, think I got that sorted. If I assoiciate a flag with the radio item, am I right in thinking that once I use the radio item in game this should produce the Flag and now it exists this should stop the orbit and have the groups get on with their flightplans ?

 

Im at work so cant add the miz file but so far I can seem to get the jets to get on with the task I get the radio item, press/activte it but they stay in orbit :mad:

Posted

Solved it after some trial and error. The catch seemed to be having the orbit as circle...didnt work. Oddly when changed to racetrack it did ? Package inbound

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