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Posted (edited)

Hi there

 

I wonder if anyone else has found this issue when using the rift with the sabre?

 

I have checked my camera bounds and I am well within them. The flight starts ok, and everything is stable. Then after some maneuvering, the entire cockpit model starts to jiggle. Its a little bit like when TrackIR spazzes out when you get too close to the geometry, except I'm perfectly centred in the middle of the cockpit and camera range.

 

Looking around a bit or recentering with Num Pad 5 makes it stop for a brief moment, but then it returns. As a comparison to see if its my Rift, I am not having the issue with the warthog so it seems to be something to do with the sabre model.

 

Anyone else found this?

Babtridge

Edited by CookPassBabtridge

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Posted

Hehe talking to myself but in case anyone else comes looking with the same issue:

 

It seems that DCS is fussier with camera bounds than other VR apps, and I experimented with putting the camera up higher and further back, with the lens aimed at my chest. Its now about 2 feet above me and about 5 feet away.

 

This seems to have cleared up pretty much all of the jiggle - black shark is rock solid, Huey too. Only the Sabre seems to have the occasional twitch, usually at the end of a head movement COMBINED with maneuvering. Its as though the game is having trouble resolving all the movement and momentarily goes into a spasm.

 

Frame rate seems fine at the time so to me this is more a camera bounds problem. Letting it 'see' more seems to be the answer.

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I LIKE TO PLAY

PRODIGAL WOMBAT STIMULATOR

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