Random Posted September 27, 2014 Posted September 27, 2014 (edited) Couple of questions with moving zone triggers. I currently have an aircraft that I want to intercept, get within 400 feet and have it switch to a waypoint far away Triggers are as follows Unit inside moving zone (unit is the intercepting unit, zone is set to a 400ft radius zone, and zone unit is set to the aircraft to be intercepted) Unit below alt (set to 200 ft above aircraft to be intercepted) Unit above alt (set to 200 ft below aircraft to be intercepted) Actions set flag on (flag 2) message to all (testing purposes to confirm trigger is working) Intercepted aircraft has "switch to wp" set in advanced waypoints, Condition is set to flag = true (set to flag 2) Anyone able to help with why its just not working? Secondly, are moving triggers spherical? or cylindrical with infinite height? Im thinking I may not need the altitude requirements. Edit: removing the altitude requirements seems to have fixed the issue! Edited September 27, 2014 by Random
Grimes Posted September 27, 2014 Posted September 27, 2014 It is a cylindrical zone with infinite height. Your unit above/below alt conditions check the world altitude of the aircraft being checked. So that is most likely why the trigger isn't working. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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