Why485 Posted September 28, 2014 Posted September 28, 2014 (edited) When the visibility range is set to low, the textures on the Kh-66 get messed up. This only happens on low. When set to medium or high, the Kh-66 renders fine. Looks like bad UVs on an LOD model. Edited September 28, 2014 by Why485
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