ZoomBoy27 Posted October 4, 2014 Posted October 4, 2014 Looking to do tutorial missions that highlight features in the cockpit (starting with Su-25T) The mission Editor has X: COCKPIT HIGHLIGHT ELEMENTS() The DCS User Manual EN.pdf lists devices and elements Scripts\Aircrafts\Aircraft Name\Cockpit\device_init.lua Scripts\Aircrafts\Aircraft Name\Cockpit\mainpanel_init.lua. Where would I find these or find the Element ID's ZoomBoy My Flight Sims Page - Link to My Blog - Sims and Things - DCS Stuff++ - Up-to-Speed Guides to the old Lockon A10A and Su-25T - Some missions [needs update]
FSFIan Posted October 4, 2014 Posted October 4, 2014 Look inside your DCS installation directory, i.e. C:\Program Files\Eagle Dynamics\DCS World\mods\aircraft\<Aircraft Name>\Cockpit\Scripts DCS-BIOS | How to export CMSP, RWR, etc. through MonitorSetup.lua
Buzzles Posted October 4, 2014 Posted October 4, 2014 The manual is a bit old regarding pathing of things. I'm not sure about the 25T as it's a bit of a special case, but for all the ones with clickable pits, look for "devices.lua" in at the following path: (This example is for the P51). \Eagle Dynamics\DCS World\Mods\aircraft\P-51D\Cockpit\Scripts Some of them are little macros like the P51D, where their id just increments. Others like the KA-50 have explicit id's assigned to certin devices. Fancy trying Star Citizen? Click here!
ZoomBoy27 Posted October 4, 2014 Author Posted October 4, 2014 The manual is a bit old regarding pathing of things. I'm not sure about the 25T as it's a bit of a special case, but for all the ones with clickable pits, look for "devices.lua" in at the following path: (This example is for the P51). \Eagle Dynamics\DCS World\Mods\aircraft\P-51D\Cockpit\Scripts Some of them are little macros like the P51D, where their id just increments. Others like the KA-50 have explicit id's assigned to certain devices. Checked it out for the A-10C Found devices.lua in C:\Program Files\Eagle Dynamics\DCS World\Mods\aircrafts\A-10C\Cockpit\Scripts It has in it devices = {} devices["ELEC_INTERFACE"] = counter()--1 devices["MFCD_LEFT"] = counter()--2 devices["MFCD_RIGHT"] = counter()--3 devices["CMSP"] = counter()--4 devices["CMSC"] = counter()--5 devices["JAMMERS_INTERFACE"] = counter()--6 devices["AHCP"] = counter()--7 devices["UFC"] = counter()--8 devices["CDU"] = counter()--9 So that seems like a place to start. I can test in a A-10C mission. This is better: Just took a look at a A-10C training mission. It does use X: COCKPIT HIGHLIGHT ELEMENT1,(PNT-BTN-MFD-L-15,0) and it uses clickabledata.lua The TF-51D seems to have the same structure But maybe the Su-25T does not have that. Checked a few Su-25T training missions. Do not see any command X: COCKPIT HIGHLIGHT ELEMENT() hmmm.... ZoomBoy My Flight Sims Page - Link to My Blog - Sims and Things - DCS Stuff++ - Up-to-Speed Guides to the old Lockon A10A and Su-25T - Some missions [needs update]
FSFIan Posted October 4, 2014 Posted October 4, 2014 I guess that because the Su-25T does not have a clickable cockpit, there is nothing to highlight. DCS-BIOS | How to export CMSP, RWR, etc. through MonitorSetup.lua
ZoomBoy27 Posted October 4, 2014 Author Posted October 4, 2014 Ian;2198534']I guess that because the Su-25T does not have a clickable cockpit' date=' there is nothing to highlight.[/quote'] Ya, I'm so used to the clickable Ka-50 and have my Su-25T key-mapped to perfection, I kinda missed the obvious. D'oh :doh: It would still have been cool if the Su-25T had something like it. ZoomBoy My Flight Sims Page - Link to My Blog - Sims and Things - DCS Stuff++ - Up-to-Speed Guides to the old Lockon A10A and Su-25T - Some missions [needs update]
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