Roadrunner Posted November 10, 2014 Posted November 10, 2014 hi folks, just a stupid idea: to spawn a helo you need either an airbase, ship or farp. we cant move an airbase, and the farp seams to be hardcoded of some sort. so while thinking of this line (GT.Landing_Point = {-55.3, 4.73, 0.0}] ; in the perry lua file, wouldnt it be an idea to just create a nw ship module (like others did already for the uss cole i.e.) and offset the landing point to the place you want to have it? i would think it COULD work, although i dont know how BIG the coordinates are allowed to be, and if its possible to have a weather condition in that the ship doesnt move, cause the helo would be affected by it. thoughts? regards, RR [sIGPIC][/sIGPIC] "There's nothing to be gained by second guessing yourself. You can't remake the past, so look ahead... or risk being left behind." Noli Timere Messorem "No matter how fast light travels, it finds the darkness has always been there first, and is waiting for it." Terry Pratchett
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