rami80 Posted December 17, 2014 Posted December 17, 2014 Will changing any of the numbers have an effect on the player controlled aircraft, for example changing the maximum radar scan range?
Flagrum Posted December 17, 2014 Posted December 17, 2014 Afaik no. The way sensors work in player aircraft is managed by the code (lua and binary/dll) in the respective ...\mod\aircraft\xy directory. Sometimes there are avionics components where certain parameters can be changed, but I never stumbled upon anything in that regard concerning the sensors. The script you found is only used by aircraft flown by the AI. There are other "db_xxx" scripts that define stuff that also has a direct impact on player aircraft, but these are mainly weapon related (i.e. a Mk-82 dropped by the AI falls and explodes the same way as if dropped by the player).
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