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Posted

Hoping one of you fine folks has some experience with the Ka50 export as it seems to differ from the newer aircraft.

 

I have a G940 which has a 3 colour LED under the throttle buttons. There is a program available for the G940 to recieve export data from DCS world. This works fine for the Huey but I can't get data out of the Ka50.

 

Below is my export.lua . Any help on how to get comparable data out of the Shark would be very appreciated.

 

function ProcessHueyGameLogic(t)
   local MainPanel = GetDevice(0)
   
   if MainPanel ~= 0 then
       -- Uncomment if you want the leds to update while outside of the cockpit
       -- MainPanel:update_arguments()
       
       -- Gather switch / lamp data
       local gov_emerg = MainPanel:get_argument_value(100) -- Lamp 0 or 1
       local wpn_armed = MainPanel:get_argument_value(254) -- Lamp 0 or 0.9
       local wpn_safe = MainPanel:get_argument_value(255) -- Lamp 0 or 0.9
       local wpn_selector = MainPanel:get_argument_value(256) -- Switch -1 or 0
       local master_caution = MainPanel:get_argument_value(277) -- Lamp 0 or 1
       local flare_armed = MainPanel:get_argument_value(458) -- Lamp 0 or 1
       local anti_coll = MainPanel:get_argument_value(225) -- Lamp 0 or 1
       local nav_lights = MainPanel:get_argument_value(223) -- Switch -1 or 0 or 0.9 ?
       local flare_disp = MainPanel:get_argument_value(464) -- Lamp 0 or 1
       
       -- First, reset all to OFF
       SetAllLed(OFF)
       
       -- Now apply data to Leds
       SetLedC(1, GREEN, wpn_safe > 0.5)
       SetLedC(1, RED, wpn_armed > 0.5)
       SetLedC(5, AMBER, gov_emerg > 0.5)
       SetLedC(5, GREEN, gov_emerg < 0.5)
       
       -- Flare Logic  
       if flare_armed > 0.5 then
           if flare_disp >0.5 then
               SetLed(3, RED)
           else
               SetLed(3, GREEN)
           end
       end        
       
       -- Some blink logic for master caution
       if master_caution > 0.5 then
           local int, fract = math.modf(t)
           if fract >= 0.5 then
               SetLed(6, AMBER)
           end
       else
           SetLed(6, GREEN)
       end
       
       -- Navigation Light Switch Logic
       if nav_lights < 0.0 then
           SetLed(8, AMBER)
       else
           if nav_lights > 0.5 then
               SetLed(8, RED)
           else
               SetLed(8, GREEN)
           end
       end
       
       -- Anticollion Switch Logic
       if anti_coll < 0.5 then
           SetLed(4, GREEN)
       else
           local int, fract = math.modf(t)
           if fract >= 0.5 then
               SetLed(4, RED)
           end
           
       end
       
       -- Special handling for 7.62mm and rocket selector:
       -- We only light buttons, if wpn_armed is set
       if wpn_armed > 0.5 then
           if wpn_selector >= 0 then
               SetLed(2, AMBER)
           else
               SetLed(2, GREEN)
           end
       end
   end
end

This is function that handles the Huey data, it works fine. The KA50 does not work, I've checked clickabledata.lua and 330 for bankhold is correct but there is no value coming out:cry:

 

function ProcessSharkGameLogic(t)
   local Mainpanel = GetDevice(0)
   
   if MainPanel ~= 0 then
   
       -- Lit button returns 0.1 when active. 0.2 when depressed but not active. 0.3 when depressed and active
       -- Indicators returns between 0.0 to 1.0, mostly only 0.0 and 1.0 but for example gear_handle moves between them
       --         Indicators with continous values are marked as such)
       
       -- Auto-pilot buttons and switches
       local bankhold = MainPanel:get_argument_value(330) -- Lit button
           
       -- First, reset all to OFF
       SetAllLed(OFF)
       
       -- Now apply data to Leds
       SetLedC(4, GREEN, bankhold > 0.0)
       
   end    
end

I've attached the whole thing at the bottom just in case:)

Export.lua

Posted

Thank you for the reply Gadroc:)

 

It was actually an issue of case sensitivity in that Mainpanel is defined but MainPanel is called.

 

Issue is solved now thanks:)

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