Witchking Posted January 13, 2015 Posted January 13, 2015 Hey guys, I have flown EDs sims for decades, but still not too good. lol. End up for the most part just flying around, learning the systems etc. Anyways... I am having trouble with the quick start A-10A CAP mission. The IFV BMP=2 tear me up for any gun runs. Its the two groups of 3 each which light up the sky... I try to home in from 2.0 nm down to 1.2 or 1.4 and then shoot. By then, one of those BMP-2s gets me. What is the best approach? Any tips for gun running these things when they are in a group? cheers V WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Comes Posted January 13, 2015 Posted January 13, 2015 BMP's are a bit overpowered in DCS World. If you start shooting, when you are 2.0 miles away, they most likely won't hit you. A few quick bursts and then break away. Of course, it's harder to hit them from that distance. Also you should have a 30 - 40 degree angle, comming in from very high.
Witchking Posted January 14, 2015 Author Posted January 14, 2015 Ya..its hard...2nm is the max range on the pipper...but at that distance hard to get direct hits and will waste a lot of ammo. 30-40 eh? I was coming in at over 70...and then too much speed to pull away...so end up going straight into their bullet stream. Good to know, will try it out. :) thanks, WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
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