jeffdude Posted February 26, 2015 Posted February 26, 2015 Like I said, try it. :) I tested it with a very simple script and it didn't crash. I didn't have a chance to use it either in an actual game session setting or spawning a bazillion units at once, so if issues arise please let me know. There are likely still some issues with cargo objects and related functions for the cargo objects. Like the trigger zones not responding to cargo? I can't seem to make it work at all. Is this a known bug as well? Thanks for posting about addgroup working again, that is good news. [sIGPIC][/sIGPIC]
TracerFacer Posted March 2, 2015 Author Posted March 2, 2015 ED: Everything working nicely the past few days.. thanks for fixing this one! Jeffdude: no the cargo's do not respond to triggers anymore. They used to.. hope they get it fixed one day soon.. lots of fun to be had and tasks to be made for the huey's once this feature is working again.
jeffdude Posted March 2, 2015 Posted March 2, 2015 ED: Everything working nicely the past few days.. thanks for fixing this one! Jeffdude: no the cargo's do not respond to triggers anymore. They used to.. hope they get it fixed one day soon.. lots of fun to be had and tasks to be made for the huey's once this feature is working again. Thanks for the reply, You may not know this, but you answered a few days ago to my alter-ego... squid. :thumbup: [sIGPIC][/sIGPIC]
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