Bewsher Posted January 29, 2015 Posted January 29, 2015 (edited) This essentially fixes the flight model so that the aircraft can takeoff with all weapons. Also moved the bombs to the inner and outer pylon. Backup old HAWK file and drop this into /CoreMods/aircraft/Hawk/ folder. Edited April 13, 2017 by Bewsher No longer Available
Bewsher Posted February 10, 2015 Author Posted February 10, 2015 (edited) Further updated bomb layout with 4* Mk-82 (2 per wing hard point) and gun pods mounted on the inner wings. Also bombs are positioned correctly now. fly with 50% fuel or thereabouts w/full load of bombs for lift off and backup original file as this aircraft is still BETA. Again i Do not know how this payload will sit with the Hawk module but this works with the AI unpiloted model fine. Edited February 11, 2015 by Bewsher
Bewsher Posted February 22, 2015 Author Posted February 22, 2015 Added in Aim-9 Sidewinder on inner pylon that was forgotten.
willys Posted February 23, 2015 Posted February 23, 2015 Nice tweek Bewsher. I don't seem to be able to drop the inner bombs though, must be missing something simple?
Bewsher Posted February 28, 2015 Author Posted February 28, 2015 Must be in the Hawk model itself not allowing it. I only modded the lua so it would be as a nice AI computer controlled CAS, trainer and as i don't own the module i have no idea how it works from the pilots side. since the original specs have the bombs on the outside pylon thats where the problem may arise.
Bewsher Posted February 28, 2015 Author Posted February 28, 2015 (edited) This hawk.lua has the original outer weapons pylons but added the MK-82 to it. For Willys and others benefit to select weapons. Edited April 13, 2017 by Bewsher No longer Available
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