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Posted

Mission events like take-offs, landings, ejects, etc are logged in three separate ways;

1. server side in the on_landing function in scripts/net/events.lua,

2. client side using the scripting engine S_EVENT event handlers,

3. in the debriefing log at the end of a flight.

 

It appears that the landing events for the Su-27 are not logged consistently for some airbases after a player has taken off.

 

The attached track and debriefing log show that for both ground and air started MiG-29S and Su-33's the take-off and landing events are logged correctly. However, for the Su-27 the landing event is not logged when a human player takes off first. Instead, if the human player air starts, the landing event is logged correctly.

 

From my tests so far I find that this bug affects the Krymsk and Mineralny Vody airbases, and possibly more, and only when flying the Su-27.

landing_tests.trk

test.zip

There are only 10 types of people in the world: Those who understand binary, and those who don't.

Posted

Thanks Grimes! Awaiting your findings.

There are only 10 types of people in the world: Those who understand binary, and those who don't.

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