Lino_Germany Posted April 7, 2015 Posted April 7, 2015 What is the best climb speed for the Ka-50? Kind regards, Lino_Germany
Reaper6 Posted April 7, 2015 Posted April 7, 2015 I'm not sure I understand the question. Are you talking Climb rate, Airspeed, pitch angle? Reaper6 "De oppresso liber" NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.
Catastrophy Posted April 7, 2015 Posted April 7, 2015 It depends heavily from your surroundings and the barometric altitude. ASL you can do well with 150-200km/h and expect a responding collective input. If you're a bad multitasker watching stuff simultaneously go and fly the chopper with different engine loads. Pay attention to the sound your engine and the rotor blades do and you'll have a cue about possible critical climbing rates.
Isegrim Posted April 7, 2015 Posted April 7, 2015 (edited) Best Climp rate is at sea level is ~130 km/h. Most effective Climp with performing some distance over ground is ~220 km/h. I most go at~180 km/h. Those values change by Altitude and Temperature. Edited April 7, 2015 by Isegrim "Blyat Naaaaa" - Izlom
Reaper6 Posted April 7, 2015 Posted April 7, 2015 You can use VNAV function in ABRIS to plan "best" or most efficient climb rates. It uses the performance section values; speed in climb @ 130kmh, speed in descent @ 120kmh, rate of climb @ 5m/s, rate of descent @4m/s. You can change those values as you wish. But VNAV uses those values to tell you (from this point to that point/starting altitude to finish altitude) which climb rate you need, or if you will exceed those values based on the information you have given to VNAV. Reaper6 "De oppresso liber" NZXT Phantom Full Tower, Intel Core i7 4960X Processor(6x 3.60GHz/15MB L3Cache) 20% Overclocking, 64GB DDR3-2133 Memory, NVIDIA GeForce GTX Titan Black-6GB SLI Mode(Dual Cards), Gigabyte GA-X79-UP4 Motherboard, ViewSonic PJD5132 SVGA Multi-Region 3D Ready Portable DLP Projector, Track IR 5, Thrustmaster Warthog, Cougar MFDs.
Lino_Germany Posted April 7, 2015 Author Posted April 7, 2015 Thank you guys for all your quick response. You can use VNAV function in ABRIS to plan "best" or most efficient climb rates. It uses the performance section values; speed in climb @ 130kmh, speed in descent @ 120kmh, rate of climb @ 5m/s, rate of descent @4m/s. You can change those values as you wish. But VNAV uses those values to tell you (from this point to that point/starting altitude to finish altitude) which climb rate you need, or if you will exceed those values based on the information you have given to VNAV. This is very interseting Information, Reaper6. Did not know this function of the ABRIS. Will try this. Kind regards, Lino_Germany
ajax Posted April 7, 2015 Posted April 7, 2015 (edited) You can also use the ERBL TO function. After you set a TO location, the "glide slope" is displayed at the bottom center of the ABRIS (the area labelled BHAB). It is terrain-following, so don't overreact to the cues. Edit: On the NAV page, that is. Edited April 7, 2015 by ajax
Lino_Germany Posted April 8, 2015 Author Posted April 8, 2015 You can also use the ERBL TO function. After you set a TO location, the "glide slope" is displayed at the bottom center of the ABRIS (the area labelled BHAB). It is terrain-following, so don't overreact to the cues. Edit: On the NAV page, that is. Thanks, ajax. Kind regards, Lino_Germany
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