snowsniper Posted April 26, 2015 Posted April 26, 2015 hi Folks, want to make a simple drop SAR mission for Mi-8 as TOOTALL mission seems broken. wanted to just modify and simplify to anderstand from an existing one, I only see that there is a lua file in the section "initialize" but can't open it or have it physicaly on my hard drive. Maybe an extract lua from mission fonction exist ? So I begin from scratch with this sample lua file : CTTS in the CTTS script : mission and F10 feature works only for the host and not for other players in MP. What I did wrong ? I can read " reload script on the mission editor everytime" but what does that mean in fact ? 1) reload the *.lua in the initailize section ? 2) add a trigger mission start " DO script *.lua? why other MP don't have the F10 fonction available ? As I'm totally nnob in lua script usage, would be happy to anderstand the above MP problem ( all ressources reseach don't answer that, maybe because it's just easy ... but sorry for that) PS ( I manage to use the Flak script in a wwii home made mission and every one could see (and be hurted by flack explosion ) so what's the difference between flak.lua and CTTS.lua in MP ? i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
mwd2 Posted April 26, 2015 Posted April 26, 2015 The old CTTS is broken, but there is a new one: http://forums.eagle.ru/attachment.php?attachmentid=115066&d=1426616229 It is add to the original post (http://forums.eagle.ru/showpost.php?p=1790606&postcount=1) [..] I only see that there is a lua file in the section "initialize" but can't open it or have it physicaly on my hard drive. Maybe an extract lua from mission fonction exist ? You can open the *.miz file. Rename your file to *.rar and open it. You will find the *.lua files! So I begin from scratch with this sample lua file : CTTS in the CTTS script : mission and F10 feature works only for the host and not for other players in MP. What I did wrong ? 1) reload the *.lua in the initailize section ? 2) add a trigger mission start " DO script *.lua? why other MP don't have the F10 fonction available ? Should be availble if you have no type error. I can read " reload script on the mission editor everytime" but what does that mean in fact ? You can not edit the lua-script-files under the mission editor (ME) [Do Script File()] - so everytime you change something in your *.lua file, you need to re-open the file in the ME - it will not take the new file version by themself! 1 Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
snowsniper Posted April 26, 2015 Author Posted April 26, 2015 thanks for the quick reply ! so as i don't modify the lua file but only use it. I don't have to reload it everytime. Just have to re do it with the correct version of the CTTS Script, so .... thanks for the link Cheer i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
snowsniper Posted April 26, 2015 Author Posted April 26, 2015 (edited) the script works well with the Huey. I have a F10 option. but no F10 option in the mi-8 client ? edit : ah ok: it's just because the name of the pilot in ME : must be cargopilotX ... Edited April 26, 2015 by snowsniper i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
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