Coug4r Posted September 6, 2015 Posted September 6, 2015 (edited) Simple question, hopefully a simple answer.. How do i determine from MIST whether any players are connected to the server? A getClientsConnected() function for example returning the number of connected clients. E: Never mind, adapted some snippet for a function like this. Edited September 6, 2015 by Coug4r - If man were meant to fly he'd be filled with helium.
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