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Posted

I did a search for "MQ-9" at the overall ED Forums level and only found posts in Russian that might be relevant but I can't understand them well enough: Why is there an MQ-9 Reaper view set in the SnapViews.lua? I was in there editing my SnapViews after moving from Steam over to the DCS Standalone setup and to my surprise found this block -

 

SnapViews["MQ-9 Reaper"] = {

[1] = {-- player slot 1

[1] = {--LWin + Num0 : Snap View 0

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[2] = {--LWin + Num1 : Snap View 1

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[3] = {--LWin + Num2 : Snap View 2

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[4] = {--LWin + Num3 : Snap View 3

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[5] = {--LWin + Num4 : Snap View 4

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[6] = {--LWin + Num5 : Snap View 5

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[7] = {--LWin + Num6 : Snap View 6

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[8] = {--LWin + Num7 : Snap View 7

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[9] = {--LWin + Num8 : Snap View 8

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[10] = {--LWin + Num9 : Snap View 9

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[11] = {--look at left mirror

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[12] = {--look at right mirror

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

[13] = {--default view

viewAngle = 60.000000,--FOV

hAngle = 0.000000,

vAngle = 0.000000,

x_trans = 0.000000,

y_trans = 0.000000,

z_trans = 0.000000,

rollAngle = 0.000000,

},

},

}

 

Anybody know what this is about?

Posted

I think the professional version of DCS (TFCE ?) has a flyable MQ-9 for designating targets

 

The file must be shared by the two software even if they don't share the same features

L'important n'est pas de tuer, mais de survivre.

[sIGPIC][/sIGPIC]

 

 

 

if you read this you are too curious

 

 

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