xcom Posted October 2, 2015 Posted October 2, 2015 Error in dcs.log - 00923.676 ERROR Lua::Config: Call error onGameEvent:[string "./MissionEditor/modules/mul_chat.lua"]:499: attempt to index local 'player_info' (a nil value) stack traceback: [C]: ? [string "./MissionEditor/modules/mul_chat.lua"]:499: in function 'onGameEvent' [string "./MissionEditor/GameGUI.lua"]:177: in function <[string "./MissionEditor/GameGUI.lua"]:175>. [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook
Zurich Posted October 2, 2015 Posted October 2, 2015 Can confirm. This crash happens when a player crashes into the ground without prior enemy/friendly damage to the aircraft. Tested it with one other person, if I crash into the ground as the server host, then all other clients connected will crash as well (but the server will stay up). If a client crashes into the ground without being the server host, then this will cause the server host to crash to desktop (and therefore the server will shutdown). I have video files available upon request
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