Pikey Posted October 2, 2015 Posted October 2, 2015 Hi, My current setup is a 1920x1080 top and 1600x900 bottom, windowed mode 1920x1980. Nvidia GTX 970 latest drivers. My 1.2.16 experience is that I can have the GUI solely on the top screen and when playing in the 3D world get a full screen stretched across both monitors. Ican reproduce this. In 1.5 using the same monitor config and lua copied across I get the DCS GUI squashed into half the top screen and mouse offsets. so the resolutions looks like 1920x540 of real use distorted. Monitor config: _ = function(p) return p; end; name = _('2screen'); Description = 'My monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } Gui = { x = screen.width / 3; y = 0; width = screen.width / 3; height = screen.height; } UIMainView = GuiI've played around with the monitor lua and am unable to get a gui in the top screen with a full 1920x1980 both screen resolution. I used windowed mode. I cannot use Nvidia surround for full screen due to one monitor being upside down (the bottom) due to cable lengths. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
piXel496 Posted October 2, 2015 Posted October 2, 2015 (edited) I have the exact same issue. UIMainView does not scale in 1.5 as before. My monitorFile: _ = function(p) return p; end; name = _('Monitor T-config'); Description = 'Monitor config' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1680; viewDx = 0; viewDy = 0; aspect = 2560 / 1680; } } Gui = { x = 0; y = 0; width = 2560; height = 1080; } UIMainView = Gui Edited October 2, 2015 by piXel496 btw. I enjoy 1.5 and the L39. old stuff I made
marques Posted October 2, 2015 Posted October 2, 2015 same problem here, let´s hope it´s solved or someone founds a way of bypassing this, because with my monitor configuration (PLP) I cannot manage the program.
asssboy Posted October 3, 2015 Posted October 3, 2015 Came here to file this bug as well. I'll just leave my Lua file and hope ED solves this quick. Quite annoying. _ = function(p) return p; end; name = _('customized'); Description = '3 monitor plus mfds' Viewports = { Left = { x = 0; y = 0; width = screen.width / 3; height = 1920; viewDx = -1; viewDy = 0; aspect = 1080 / 1920; }, Center = { x = screen.width / 3; y = 0; width = screen.width / 3; height = 1920; viewDx = 0; viewDy = 0; aspect = 1080 / 1920; }, Right = { x = screen.width * 2 / 3; y = 0; width = screen.width / 3; height = 1920; viewDx = 1; viewDy = 0; aspect = 1080 / 1920; }, } LEFT_MFCD = { x = 880; y = 2315; width = 400; height = 400; } RIGHT_MFCD = { x = 1960; y = 2315; width = 400; height = 400; } GUI = { x = 0; y = 0; width = 1920; height = 1080; } UIMainView = GUI
aemvee Posted October 3, 2015 Posted October 3, 2015 My GUI is ok, try to change UIMainView = GUI -> UIMainView = Viewports.Center
Livers Posted October 17, 2015 Posted October 17, 2015 My GUI is ok, try to change UIMainView = GUI -> UIMainView = Viewports.Center Thank you! I was missing that piece in my two monitor setup, it now works great.
piXel496 Posted March 12, 2016 Posted March 12, 2016 (edited) I am happy to notice "UIMainView = Gui" is fixed in DCS 1.5.3.51171 (update from 03-11-2016) Dear developers thanks! My monitor config as a reference: _ = function(p) return p; end; name = _('Monitor T-config'); Description = 'Monitor config' Viewports = { Center = { x = 0; y = 0; width = 2560; height = 1680; viewDx = 0; viewDy = 0; aspect = 2560 / 1680; } } Gui = { x = 0; y = 0; width = 2560; height = 1080; } UIMainView = Gui Edited March 12, 2016 by piXel496 added image.. old stuff I made
gunterlund21 Posted December 23, 2016 Posted December 23, 2016 (edited) Two things 1. current version of 1.5.5 is not listing all the monitor configurations located in Config/monitorsetup 2. With that said I can no longer center the GUI as its not reading any file because my file is not listed. 3. Since my LUA is not listed I cant use my extended monitors 4. I tried deleting options.lua in my user profile with no results _ = function(p) return p; end; name = _('MFD SETUP2'); Description = 'USB MON' --Viewports = --{ --Center = --{ --x = 0; --y = 0; --width = 1920; --height = 1200; --viewDx = 0; --viewDy = 0; --aspect = 1.7; --} --} RIGHT_MFCD = { x = 2809; y = 76; width = 605; height = 455; } LEFT_MFCD = { x = 2020; y = 76; width = 605; height = 455; } CDU = { x = 3630; y = 40; width = 390; height = 295; } CMSC_SCREEN = { x = 4200; y = 280; width = 410; height = 110; } CMSP_SCREEN = { x = 4695; y = 300; width = 295; height = 70; } --RWR_SCREEN = --{ -- x = 6800; -- y = 400; -- width = 275; -- height = 275; --} --UV26 MFCD_05 = { x = 2809; y = 200; width = 150; height = 60; } -- PVI800 --MFCD_03 = { x = 1920; y = 564; width = 210; height = 90; } Shkval = { x = 4100; y = 0; width = 1000; height = 600; } ABRIS = { x = 3530; y = 00; width = 580; height = 850; } GUI = { x = 0; y = 0; width = 1920; height = 1200; } UIMainView = GUI Problem fixed. Didnt comment out PVI setup properly which through everything off. Edited December 23, 2016 by gunterlund21 I was in Art of the Kill D#@ it!!!!
Recommended Posts