ESAc_matador Posted November 24, 2015 Posted November 24, 2015 Is there any script, trigger or whatever that, for example. If red unit IS DETECTD by any neutral unit inside trigger zone (defined as neutral), or Neutral unit destroyed by red, the Neutral country becomes blue?. I could do it throuth ROE, but that would be quite more difficult. To set a trigger to weapons free, and the scenary would be funnier with the need of visual identifications and so on? This would be a great improvement in the campaing I am planning with the DAWS script. The use of BVR weapons would be more restricted as in real life.
Grimes Posted November 24, 2015 Posted November 24, 2015 Not really. Countries changing coalitions isn't part of the sim at the moment. However you can issue "Attack Group" tasks on anything. Within the mission editor it restricts the target selection to only enemies, but if you assign it via scripting you can cause friendly AI to engage each other. Granted they won't do it automatically with enroute tasks. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
ESAc_matador Posted November 25, 2015 Author Posted November 25, 2015 Not really. Countries changing coalitions isn't part of the sim at the moment. However you can issue "Attack Group" tasks on anything. Within the mission editor it restricts the target selection to only enemies, but if you assign it via scripting you can cause friendly AI to engage each other. Granted they won't do it automatically with enroute tasks. Welll, i ll figure out something. But my problem with scripting, is i have never programmed. So, i dont know the basics. Like creating tables and that stufff. But, Ill see! I need time!
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