Thundercoup Posted July 2, 2006 Posted July 2, 2006 I just noticed that when I zoom in very close to A/C they start to become transparent. Does anyone else have this happening. I am patched too 1.12a and I did not have this problem with 1.02.
Weta43 Posted July 2, 2006 Posted July 2, 2006 If you get close enough that your view plane (the plane of your view - at right angles to where you're looking) goes inside the plane, they become transparent Cheers.
T-Bone Posted July 2, 2006 Posted July 2, 2006 Backspace makes the plane disappear :( [sIGPIC][/sIGPIC] Asus G72GX | CPU: Core 2 Duo Overclocked @ 2.9Ghz | Memory 6GB DDR2 | Graphics Card: nVidia GTX 260m 1GB | OS: Windows 7 Home Premium | Monitor: Samsung 32" LCD LOMAC 1.0 to FC 1.12 System RIP (2003-2010) | AMD Athlon 64 3000+ overclocked to 2565MHz | NVidia Geforce 7800 GS AGP 256 MB | 1GB Kingston PC2700 DDR DRAM | Windows 2000 with SP4
169th_Dredd Posted July 2, 2006 Posted July 2, 2006 thats nothing. I was flying with Mustang up in the clouds and he turned left and a Klingon Invisible shield cloaked his jet and he disspeared! I thought it was warp, but a few seconds later the cloak gradually faded and he was back. I really freaked out! :) Something to do with the shader and lighting with the cloud I think that caused it. :) ---= 169th Panthers -Flt Lt.- =--- http://www.169thpanthers.com.au AMD64 S939 3700 | 2GB Corsair DDR500 | 21" CRT ATI Radeon X800Pro | 2x36GB WD Raptors | SB Audigy TIR3 | TM-868 | X52 | CH Pedals | Creative 5.1 Spkrs
A.S Posted July 2, 2006 Posted July 2, 2006 espesecially in close combat fight. if the range to the bandit goes over a specific point the skin of the plane turn back to a default bright one...hmm nice but bad if this happens infront of a bright background sky.... test it put a plane on the runway and zoom out until the skin-color jumps...very pitty...pleeeeeeeeeeeeeassssssssse devs..solve this [sIGPIC][/sIGPIC]
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