Jacks Posted December 7, 2015 Posted December 7, 2015 I have request for any of the modders out there. I am am wondering if someone could create a mod that turn a few of the civilian Vehicles included in NTTR into controllable vehs that can be set routes uses Mission Editor or player controlled. I assume this would mainly involve scripting since the models already exist in the DCs folder. I would like to use these vehs for Coop COIN missions where players must track vehs that insurgents have gotten into and follow them to target building to build up the intelligence picture for later missions and then strike the vehs when the terrain permits (I.e zero CIVCAS, zero CDE). Hence I am after some local style vehs that blend into the environment more. Is anyone willing to take up this challenge? Thanks in advance, Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
ESAc_matador Posted December 7, 2015 Posted December 7, 2015 (edited) So you want, cars and vehicles to go to a random place on the map??? From Mist you have http://wiki.hoggit.us/view/GroupToRandomZone So, if you create a group of one car called terroristgroup, and a trigger called 'triggerzone' that covers all Las Vegas (or the area you want the car to go to), you do a script like this trigger- time more 2- execute script file add MIST 4 another trigger trigger- time more 4 - do script mist.groupToRandomZone('terroristgroup' ,'triggerzone', nil, nil, 30, true) When the trigger is activated, the car will go to a random place inside the trigger zone. Is it suitable for you? it takes 5 minutes. If this is what you want, I can do it for you... Edited December 7, 2015 by ESAc_matador
Jacks Posted December 7, 2015 Author Posted December 7, 2015 (edited) I am happy with the mission editor piece but at th moment the only civilian vehicle modelled In game is the armed technical by ranger. I am after a model of a civilian vehs that I can place on the maps and give it waypoints like the user made versions such as Rangers vehs. I thought a lua entry entry script could be written that would use the 3D models of the cars driving around Vegas and allow them to be used as insurgent units. Does that make sense? Edited December 7, 2015 by Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
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