Chazz_BMF Posted December 7, 2015 Posted December 7, 2015 Would wish that the smoke from 30 mm hitting the ground would be more of a dirt colour instead of black. Those rounds kick up a lot of dust, and it would be more realistic if the dust was not black :smilewink: Also I have seen in some videos that the impact of 30mm creates a lot of bright flashes probably from the HE rounds. Would be great to see that implemented too in the future :thumbup: :pilotfly:Wolfpack Production:pilotfly: -=<[WiN 10, I7 3770K @ 4,5 Ghz, Corsair H100i, Sabertooth Z77, 16 GB Dominator, Sapphire 7970 VaporX 6GB, C70 Vengance, Thrustmaster Warthog HOTAS, Saitek Pro rudder, Track IR, Beyerdynamics MMX 300 ]>=- DCS/FC2/FC3/Arma videos on my channel: https://www.youtube.com/user/WolfpackproductionDK "Fortes Furtuna Juvat"
Kadin Posted January 2, 2016 Posted January 2, 2016 I agree. I am hoping once the new engine has settled, all shorts of proper effects (e.g. engine smoke and fire on start up in WWII planes, .50 bullet effects on planes, fine tuning on fire effects...) will be implemented
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